Yea that guy was pretty butthurt about Ripperdactyls. To me the Alpha Carno is in a good spot and doesnt need anything major. A bit of a point increase (20-30 points?) or tweaking Starfall Shard will do a lot. Most of the times my Alpha clocks in at 475 +- points. In a 2500 games thats 400 points to shove a Slann in. Personally I would never use a Slann combined with Alpha Carno, my lists are generally Dual Carno with a Lv2 mage and some bound spells. Maybe a level 4 Skink High Priest with Lore of Light but thats about it.
@Pinktaco : would you have a bit of an overview of what will be tweaked/nerfed in the upcoming book?
I assume the following:
Spearbacks
Alpha Carnosaur
-2 to cast on the Godly Engine
units of 10 Caimen
Anything else?