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8th Ed. After hitting the drawing board...

Cold One

Turtleneck

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after i went back to the drawing board due some errors inm y list i came up with this

Slann mage priest;
general, bsb
cupped handes
standard of discipline
obsidian amulet
focus of mystery
higher stage of ...
focused rumitation
lore of lifeee

giving me a ; LD 10 , immuun to mundane attacks, 2+wsv vs magic damage general

Scar veteran
Lightarmour , shield
Biting blade
dragon helm
30 Saurus warriors fullcommand
Vet taking on characters with his 2+armour and -3 armour save attacks, and since a lot of people like flaming attacks, the 2+wsv might be a little surprise

Scar vetaran
light armour
burning blades of chotec
enchanted shield
dragonbane gem
30Saurus arriors fullcommand
Same as above=)

10 skinks javalain
10 skinks Javalain

6 chamelionis
6 chamelions

stegadon
stegadon

2250
C&C pleazeeee
 
I like it, only edit I would make is work in a unit of Slalamanders.

Otherwise looks like a nice list.
 
Hmmm..... Well I rather like it....

Except you forgot to list the lore your Slann is taking.
 
what u guys think? drop saurus units to 24
lose the 11th skink
Add in two salamanders?

Advantage; sally fire power and extra flank stalker
Disadvantage; saurus lose horde status... Or still go horde but only one rank

Other option
Lose one stegadon
add 2 sallyes and unit of skinks

Advanatege; extra annyoing skinks, sally fir power
disadvanatige, nothing to protect saurus flanks

let me know:)
 
Slann of LIFE
General ; Bsb
higher state of ...
Focus of Mystery
Focused rumination
Obsidian Amulet
Cupped Handes of the old ones
Standard Of Discipline

2+wsv vs magic damage, immuun to mundane attacks, ld 10 general and bsb; lvl 4 wizard; cant go wrong with that i think?

Scar Veteran
LIght armour; shield
biting blade
dragonhelmet
2+save tough saurus, extra armour damage, and 2+wsv vs fire attacks , since they are so wanted now a days

Scar veteran
light armour
burning blades of chotec
enchanted shield
dragon bane gem
Simular to the one above

24 Saurus arriors FUll command

24 saurus warriors FUll command
need some help going 3ranks of 8 or just go horde mode

10 sknks javalin
10 skinks javalin

6 chamelions
6 chamelions

stegadon
stegadon

Salamander
Salamander

2250...

good?
 
maths can help you with the saurus problem. against anything tougher than human standard infantry it is best to keep them 5 wide. the active combat result part is so low that the maintenance of the ranks to negate steadfast is more effective. you can always reform them to widen formation while in combat if you feel confident that you will kill enough enemies to rout them in spite of you having fewer ranks. usually you will see that it is faster to rout the enemy by having more ranks than him than it is to kill him to the last man.
 
ok so basicly, put them up 5 wide, and once in combat see how fast my casualties are, and adjust to that just for the stubborn rule?
 
I always (95% of the time) run my Saurus 5x5 and my TG 6x4.

Seems to work pretty well for me.
 
Saurus are not goblins or clanrats - I think you should run them 5 or 6 wide as they are only WS 3, so even 25 attacks against anything won't kill more than 6. With a 6-by-4 formation for your 24-man Saurus units, you will get at least +3 SCR, unless more than 6 Saurus die, which is unlikely.
 
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