Skink
Link_t_c
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I am currently playing a 625 pts per month escalation fantasy league (it got me started on my lizzies) on the 27th of December we are having a huge 8-9 player game with 2500 pts each plus 1000 pts of lord if we want it (end times)
For my 1000 I'm running a oldblood carno with armour of destiny, halberd and dawn stone and will probably though something else on him to cover the extra magic points
My question is how I should run the slann? He can sit in a block of 30 tg or run ethereal alone, how should I run him? With what magic items (he's running standard of discipline)? And what slann disciplines? And most importantly what lore?
(For anyone who asks the halberd is so the oldblood can be initiative buffed, I'm thinking of switching it for the +1 strength or attack sword so he has magical attacks and can take a shield because there are lots of unded and that means LOTS of ethereal)
For my 1000 I'm running a oldblood carno with armour of destiny, halberd and dawn stone and will probably though something else on him to cover the extra magic points
My question is how I should run the slann? He can sit in a block of 30 tg or run ethereal alone, how should I run him? With what magic items (he's running standard of discipline)? And what slann disciplines? And most importantly what lore?
(For anyone who asks the halberd is so the oldblood can be initiative buffed, I'm thinking of switching it for the +1 strength or attack sword so he has magical attacks and can take a shield because there are lots of unded and that means LOTS of ethereal)