JohnMavrick said:For anti-armour (knights) I like common magic item that gives you +3 Strength, Enchanted shield, LA, Dawn stone, Carnosaur.
Anti-character is usually take either the directly above list or I'll swap the +3 Str. weapon for the Lizardmen weapon that gives +1 Str and no armour saves.
venom_x51 said:JohnMavrick said:For anti-armour (knights) I like common magic item that gives you +3 Strength, Enchanted shield, LA, Dawn stone, Carnosaur.
Anti-character is usually take either the directly above list or I'll swap the +3 Str. weapon for the Lizardmen weapon that gives +1 Str and no armour saves.
For either of these I'd say "Embrace the Great Weapon";
With an initiative of 4 you're going to be striking last against (almost) any character or knight unit regardless of Always Strike Last rule.
Against Toughness 5 (or less) you'll be wounding on 2's if you're S7 or S8
And with a mount you can easily get a 1+ Armour Save without needing a shield.
So the extra 48pts for the Giant Blade over a Great Weapon gives you a nothing but a further -1 Armour Save modifier (which is already at -4 for a Great Weapon)
Same for the +1 strength, no armour save weapon. A Great Weapon will still give a hefty -4 armour save modifier, but will wound T5 opponents easier than the blade of Tzunki (on a 2 rather than a 3)
So embrace the Great Weapon, and spend your 50 points on some nice armour, trinkets, enchanted items, or some such![]()
You do not get an additional AS when riding a monsterous mount. So shields become an item which is nice. And IMHO if your going to throw a character as expensive as an OB on Carno into a unit (even if supported by another unit) I would want to give him as much protection as I can. And your OB does have a half decent initiative which means that unless your facing elves you'll strike simultanious or perhaps even first in some cases. If you take a great weapon your assuring yourself your striking last no matter what. I ALWAYS try to give my guys a decent amount of protection and especially so when they are on a shooting magnet like a carnosaur. Do not also forget that a GW is mundane and so can not deal damage to characters or units which can only be hurt by magical attacks. Since your carnosaur doesn't have magical attacks you'll be hoping to deal wounds by combat resolution alone...which isn't gonna happen.
Actually, now in 8th edition you get +1 AS for riding a monster. You can no longer join a unit at all though.JohnMavrick said:You do not get an additional AS when riding a monsterous mount. So shields become an item which is nice. And IMHO if your going to throw a character as expensive as an OB on Carno into a unit (even if supported by another unit) I would want to give him as much protection as I can.
Gor-rok said:Actually, now in 8th edition you get +1 AS for riding a monster. You can no longer join a unit at all though.JohnMavrick said:You do not get an additional AS when riding a monsterous mount. So shields become an item which is nice. And IMHO if your going to throw a character as expensive as an OB on Carno into a unit (even if supported by another unit) I would want to give him as much protection as I can.
JohnMavrick said:Yes I've been so corrected and I'm glad that it was pointed out! However I still retain my point that when taking a great weapon your decreasing your AS because you don't get a shield in hth. Plus you can take an enchanted shield for +2 to your armour save for only five points which you won't get if you take a great weapon.
Read the p500 of the BRB and Lizardmen FAQ, you are wrong.JohnMavrick said:The point costs in the Lizardmen book are null and void. Use the point cost in the BRB.
Note that if a magic item is listed in both an army book and the
Warhammer rulebook, use the points value given in the army
book, with the rule printed in the Warhammer rulebook.
Oldblood's can't be the BRB.wolfmage said:I would take a dawn stone, tricksters helm, sword of swift slaying with shield and light armour giving him a 1+ re-rollable save with re rolls to wound him. Or occasionally I'll run him as my bsb but that does make him a rather large target for your enemy.