Cold One
speedygeko
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Hello my fellow servants of the old ones, it seems that chaos has got its self some new recruits in the form of beastmen and i think some one needs to show them whos boss because the guys in white dwarf certainly diddnt,
Ive just read the new GW 1k beastmen list on there website and ive decided to counter this new coming of chaos witha 1k list, One thing i noticed is that when i did my last 1k list i used an Eotg for defence wich is actualy a stupid idea becuse most armies at 1 k only take 1 lv 1 or 2 caster so taking Eotg for defence is like putting out a match with a bucket of water. Second thing is that i was taking to much equiptment for my heroes and not enough actual troops so this is my balanced list
Heroes
Saurus scar-vet 160
Light armour, cold one, maiming shield, sword of battle
Skink priest 125
Lv2, dispel scroll
Saurus scar-vet 93
Light armour, shield
Core
14 Saurus warriors 186
Spears, musician, standard bearer
10 skink skirmishers 70
Special
5 cold one cavalry 205
Standard bearer, musician
Rare
razordon hunting pack 160
2 razordons, 8 handlers
999
Ahh the plan he says rubbing his hands with glee, kick some hairy butt lol,
The back bone of my force will be the saurus, who ill deploy as near to the edge of the board as possible and with the skirmishers on the other side denying the enimy of there flanks. The priest will be in with the skirmishers zzaping stuff or doing what ever his spells let him, Next to them will be the razordons hopefully providing a little bit of cover fire, I know that most of you guys think that they should all go and die in a well but they actualy work better for me than salimanders, I think i might like them more if they make partial covered models autohits but untill then ill still be in the "strenth 3 sucks" club. I plan to make the cold ones hurtle up the opposite edge causing all of the arrows that they fire at the main army to be re directed with there "re-direct arrows"or "arrow magnet" special rule that they seem to have and also maybe getting the occasional flank charge.
The main idea is to fight a half of their army with most of mine AND have my arrow magnets sorry i mean COC make a nusance of them selves
YEA HOW DO YOU LIKE THAT SOCIETY um i mean tell me if you like it
I think ill call it "a kick in the balls to chaos, with love lizardmen"
A rather hyper Geko *has another sip of redbull
Ive just read the new GW 1k beastmen list on there website and ive decided to counter this new coming of chaos witha 1k list, One thing i noticed is that when i did my last 1k list i used an Eotg for defence wich is actualy a stupid idea becuse most armies at 1 k only take 1 lv 1 or 2 caster so taking Eotg for defence is like putting out a match with a bucket of water. Second thing is that i was taking to much equiptment for my heroes and not enough actual troops so this is my balanced list
Heroes
Saurus scar-vet 160
Light armour, cold one, maiming shield, sword of battle
Skink priest 125
Lv2, dispel scroll
Saurus scar-vet 93
Light armour, shield
Core
14 Saurus warriors 186
Spears, musician, standard bearer
10 skink skirmishers 70
Special
5 cold one cavalry 205
Standard bearer, musician
Rare
razordon hunting pack 160
2 razordons, 8 handlers
999
Ahh the plan he says rubbing his hands with glee, kick some hairy butt lol,
The back bone of my force will be the saurus, who ill deploy as near to the edge of the board as possible and with the skirmishers on the other side denying the enimy of there flanks. The priest will be in with the skirmishers zzaping stuff or doing what ever his spells let him, Next to them will be the razordons hopefully providing a little bit of cover fire, I know that most of you guys think that they should all go and die in a well but they actualy work better for me than salimanders, I think i might like them more if they make partial covered models autohits but untill then ill still be in the "strenth 3 sucks" club. I plan to make the cold ones hurtle up the opposite edge causing all of the arrows that they fire at the main army to be re directed with there "re-direct arrows"or "arrow magnet" special rule that they seem to have and also maybe getting the occasional flank charge.
The main idea is to fight a half of their army with most of mine AND have my arrow magnets sorry i mean COC make a nusance of them selves
YEA HOW DO YOU LIKE THAT SOCIETY um i mean tell me if you like it
I think ill call it "a kick in the balls to chaos, with love lizardmen"
A rather hyper Geko *has another sip of redbull