Temple Guard
lordkingcrow
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So my buddy and I thought it would be cool to see what we could field. He has a pretty sizable HE army and we both have Lizardmen. Here is the list I was going to use for our upcoming battle. Keep in mind, I'm pretty much putting everything we both have together, so my options are a bit limited, but there is some wiggle room. What do you all think?
Lords and Heroes
Old Blood
Carnosaur w/ loping stride, GW, Armor of Destiney, Dawnstone, Other Trickster's shard
Old Blood
Carnosaur w/ loping stride, GW, Glittering Scales, Dragon Helm, Talisman of Preservation
Slann Mage Priest
BSB, Skavenpelt Banner, Channelling Staff, Soul of Stone, Harmonic Convergence, Becalming Cognition, Focus of Mystery
Goes with Temple Guard
Skink Shaman
lvl 2, dispell scroll
Goes with cohort
Skink Shaman
lvl 2, Cube of Darkness
Goes with cohort
All on foot Scar Vets and Old Blood will be in infantry units as needed. Cowboys will be with Cold One units.
Scar Vet
Cold one, GW, Helm of Discord
Scar Vet
Cold one, GW, Gambler's Armor
Scar Vet
light armor, enchanted shield, Berserker Sword, Talisman of Endurance
Scar Vet
L. armor, shield, Sword of Strife, Seed of Rebirth
Scar Vet
L. armor, shield, Sword of Battle, Talisman of Protection
Old Blood
Steg Helm, Armor of Fortune, Sword of Striking
x3 Skink Chiefs
L. armor, sheild, Ripper, spear, and one has the Egg of Quago
Core
x3 Units of 45 Saurus Warriors with command
x2 Units of 15 Skirmishers with Pack Leader
x2 Units of 14 Skirmishers with Pack Leader
x2 Skink Cohorts w/ poison attacks
Special
35 Temple Guard
Command, Razor Standard
x2 Units of 10 Cold One Riders
Command, Spears
6 Kroxigor w/ Ancient
x2 Bastiladons
x2 Stegs
Rare
x2 Ancient Stegadons w/Engine of the Gods
x2 Salamander Hunting Packs w/ extra handler
Lords and Heroes
Old Blood
Carnosaur w/ loping stride, GW, Armor of Destiney, Dawnstone, Other Trickster's shard
Old Blood
Carnosaur w/ loping stride, GW, Glittering Scales, Dragon Helm, Talisman of Preservation
Slann Mage Priest
BSB, Skavenpelt Banner, Channelling Staff, Soul of Stone, Harmonic Convergence, Becalming Cognition, Focus of Mystery
Goes with Temple Guard
Skink Shaman
lvl 2, dispell scroll
Goes with cohort
Skink Shaman
lvl 2, Cube of Darkness
Goes with cohort
All on foot Scar Vets and Old Blood will be in infantry units as needed. Cowboys will be with Cold One units.
Scar Vet
Cold one, GW, Helm of Discord
Scar Vet
Cold one, GW, Gambler's Armor
Scar Vet
light armor, enchanted shield, Berserker Sword, Talisman of Endurance
Scar Vet
L. armor, shield, Sword of Strife, Seed of Rebirth
Scar Vet
L. armor, shield, Sword of Battle, Talisman of Protection
Old Blood
Steg Helm, Armor of Fortune, Sword of Striking
x3 Skink Chiefs
L. armor, sheild, Ripper, spear, and one has the Egg of Quago
Core
x3 Units of 45 Saurus Warriors with command
x2 Units of 15 Skirmishers with Pack Leader
x2 Units of 14 Skirmishers with Pack Leader
x2 Skink Cohorts w/ poison attacks
Special
35 Temple Guard
Command, Razor Standard
x2 Units of 10 Cold One Riders
Command, Spears
6 Kroxigor w/ Ancient
x2 Bastiladons
x2 Stegs
Rare
x2 Ancient Stegadons w/Engine of the Gods
x2 Salamander Hunting Packs w/ extra handler