Saurus
RandomTsar
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Hey everyone, I was wondering what your thoughts on a 500 pt list for a slow grow campaign would be.
250 pts added every two weeks (two-four games per point value) up to 2000 to help encourage some friends and I to finally paint/assemble our armies.
I know Seraphon can go ham with summoning at these points values (Lord Kroak + Skinks/Slann+anything) but completely outpacing my friends in games is not an ideal situation, so summoning is out at least until we get to higher point value games.
Army List:
Reasoning/Thought Process
Potential Next 250 points:
(120) another artillery unit, maybe one of razordons instead?
(120) Terradons.
(240/250)
What do you think, and what next steps (for 500 to 750) would you suggest?
250 pts added every two weeks (two-four games per point value) up to 2000 to help encourage some friends and I to finally paint/assemble our armies.
I know Seraphon can go ham with summoning at these points values (Lord Kroak + Skinks/Slann+anything) but completely outpacing my friends in games is not an ideal situation, so summoning is out at least until we get to higher point value games.
Army List:
Allegiance: Seraphon
- Mortal Realm: None
LEADERS:
Saurus Eternity Warden (160)
- General
- Command Ability: Mighty War Leader
- Artifact: Prism of Amyntok
UNITS:
5 x Saurus Guards (80) (Battleline:1/1)
- Full command squad
5 x Saurus Guards (80) (Battleline:2/1)
- Full command squad
5 x Saurus Guards (80) (Battleline:3/1)
- Full command squad
3 x Salamander (120) (Artillery 1/x)
BATTALIONS:
- None
ENDLESS SPELLS / TERRAIN:
- None
TOTAL: 500/500
EXTRA COMMAND POINTS: 0
WOUNDS: 31
- Mortal Realm: None
LEADERS:
Saurus Eternity Warden (160)
- General
- Command Ability: Mighty War Leader
- Artifact: Prism of Amyntok
UNITS:
5 x Saurus Guards (80) (Battleline:1/1)
- Full command squad
5 x Saurus Guards (80) (Battleline:2/1)
- Full command squad
5 x Saurus Guards (80) (Battleline:3/1)
- Full command squad
3 x Salamander (120) (Artillery 1/x)
BATTALIONS:
- None
ENDLESS SPELLS / TERRAIN:
- None
TOTAL: 500/500
EXTRA COMMAND POINTS: 0
WOUNDS: 31
Reasoning/Thought Process
I am smitten with the Eternal Starhost for some reason, I just really enjoy the idea of elite Saurus warriors running rampant and being an impenetrable wall. I know the guards suffer from easily killed via Mortal wounds but I didn't think it would matter so much at the lower point games for awhile. I realized however that I was pretty immobile and had 0 range, so I decided to scrab the battalion in favor of using the artillery models I have completed (salamanders). I wanted to try out the salamanders anyways just so I can confirm for myself why everyone always picks razordons over them.
Potential Next 250 points:
(120) another artillery unit, maybe one of razordons instead?
(120) Terradons.
(240/250)
What do you think, and what next steps (for 500 to 750) would you suggest?
