Hello all, wanted to get away from my current list of all skinks and run a cuatyl lord and experiment with magic, something ive never really tried, heres the list
Cuatyl lord
-general, wandering paths
Veteran
-raptor, la, gw, tailsman 6+ ward
30 saurus
-spears, standard
15 skinks
-bows
15 skinks
-bows
30 temple guard
-standard
5 raptor riders
-champ, standard
5 raptor riders
-champ, standard
3 terradons
-shields
3 rhampodon
-shields
6 chameleons
1 taurosaur
I like the idea of large number of boots on the ground, like the idea of minimal imputs on characters, have never really tried the cuatyl build, even in 8th had a hard time fielding a slann cause of points cost, tried to include some aspects to deal with war machines, 2 units of raptors for counter charge and flexibility of veteran placement, any comments welcome and greatly appreciated.
Cuatyl lord
-general, wandering paths
Veteran
-raptor, la, gw, tailsman 6+ ward
30 saurus
-spears, standard
15 skinks
-bows
15 skinks
-bows
30 temple guard
-standard
5 raptor riders
-champ, standard
5 raptor riders
-champ, standard
3 terradons
-shields
3 rhampodon
-shields
6 chameleons
1 taurosaur
I like the idea of large number of boots on the ground, like the idea of minimal imputs on characters, have never really tried the cuatyl build, even in 8th had a hard time fielding a slann cause of points cost, tried to include some aspects to deal with war machines, 2 units of raptors for counter charge and flexibility of veteran placement, any comments welcome and greatly appreciated.