The new tournament is almost upon us (more of a league than anything) and there is talk of army lists being locked for the duration, so im working on coming up with something nice for the people. ive got plenty to choose from model-wise, so this is what I've come up with:
Lords
Slann* Rumination, Dispel, Death 300
Slann Rumination, BSB, Life 300
Heroes
Tetto'eko 255
Core
80 Skinks Command, 10 Kroxigors 972
20 Saurus Command 250
18 Skinks Skirmishers, Javelins 144
20 Skinks Command 122
Special
20 Temple Guard Command 355
Rare
2 Salamanders 150
2 Salamanders 150
2998
overall my goal is to have all the objectives covered. so for blood and glory, i've got a fortitude of 7 (bsb slann and general slann, not the same) and for watchtower, ive got the 20 block of saurus to hold the tower, battle for the pass i have tetto for some long ranged comet lovin'. everything else is basic point denial. horde-o-skrox is front and center, with the temple guard trailing, using the bsb to keep them in the fight and some life magic to beef them up a touch.
for the units, general slann joins the 18 skirmishers and trails the sallies down a flank, casting soul blight at will (small typically, go big when theres a good opportunity to flame multiple units). tetto hangs back, tossing a comet anytime he can and helping to boost the skrox unit when needed. saurus take the other skrox flank and help fend off any flankers. getting off 1 or 2 spells on the skrox unit (say flesh to stone and iceshard blizzard) makes them pretty tough in CC. plus, the 30 S6 attacks aint too shabby either. the second list is along the same lines:
Lords
Slann* Rumination, Dispel, Death 300
Slann Rumination, BSB, Life 300
Heroes
Tetto'eko 255
Gor'Rok 215
Core
49 Saurus Command, Spears 618
20 Saurus Command 250
20 Skinks Skirmishers, Javelins 160
20 Skinks Command 122
Special
20 Temple Guard Command, Ironcurse 360
4 Terradons 120
Rare
2 Salamanders 150
2 Salamanders 150
3000
more of a point denial style, but same philosophy. thoughts?
Lords
Slann* Rumination, Dispel, Death 300
Slann Rumination, BSB, Life 300
Heroes
Tetto'eko 255
Core
80 Skinks Command, 10 Kroxigors 972
20 Saurus Command 250
18 Skinks Skirmishers, Javelins 144
20 Skinks Command 122
Special
20 Temple Guard Command 355
Rare
2 Salamanders 150
2 Salamanders 150
2998
overall my goal is to have all the objectives covered. so for blood and glory, i've got a fortitude of 7 (bsb slann and general slann, not the same) and for watchtower, ive got the 20 block of saurus to hold the tower, battle for the pass i have tetto for some long ranged comet lovin'. everything else is basic point denial. horde-o-skrox is front and center, with the temple guard trailing, using the bsb to keep them in the fight and some life magic to beef them up a touch.
for the units, general slann joins the 18 skirmishers and trails the sallies down a flank, casting soul blight at will (small typically, go big when theres a good opportunity to flame multiple units). tetto hangs back, tossing a comet anytime he can and helping to boost the skrox unit when needed. saurus take the other skrox flank and help fend off any flankers. getting off 1 or 2 spells on the skrox unit (say flesh to stone and iceshard blizzard) makes them pretty tough in CC. plus, the 30 S6 attacks aint too shabby either. the second list is along the same lines:
Lords
Slann* Rumination, Dispel, Death 300
Slann Rumination, BSB, Life 300
Heroes
Tetto'eko 255
Gor'Rok 215
Core
49 Saurus Command, Spears 618
20 Saurus Command 250
20 Skinks Skirmishers, Javelins 160
20 Skinks Command 122
Special
20 Temple Guard Command, Ironcurse 360
4 Terradons 120
Rare
2 Salamanders 150
2 Salamanders 150
3000
more of a point denial style, but same philosophy. thoughts?