My primary gaming opponent plays WoC. He has Chaos Knights (10), 2 blocks of Warriors (7x4) 2 groups of 5 Wardogs, 5 Light Cavalry, 2 blocks of Ogres or Centaurs or something that has 2 or 3 wounds each. He also just got 2 Doom cannon things
So I am thinking about Lots-a-Saurus
2 blocks of Suarus w/spears 6x4
2 blocks of Saurus HW/S 5x5
Slann (lore of light) with Chackax and Temple Guard 6x5 MBanner - free d6 move - charge)
1 Skink Priest with Cube of Darkness and EOTG
2 groups of 10 skink skirmishers
1 group of 5 Camo Skinks
That is around 3000. Basically it is a brick. Skinks act as a speed bump. I keep the 5 blocks of saurus close to benefit from the Light spells. The EOTG trails the Temple Guard and plugs any holes.
I am a new player. All advice is welcome.
The Slann will have the free d6, becalming, knows all the spells, and 2 dice can carry over to the next magic phase.
BTW, does that mean that 2 dispel dice can carry over to my magic phase?
So I am thinking about Lots-a-Saurus
2 blocks of Suarus w/spears 6x4
2 blocks of Saurus HW/S 5x5
Slann (lore of light) with Chackax and Temple Guard 6x5 MBanner - free d6 move - charge)
1 Skink Priest with Cube of Darkness and EOTG
2 groups of 10 skink skirmishers
1 group of 5 Camo Skinks
That is around 3000. Basically it is a brick. Skinks act as a speed bump. I keep the 5 blocks of saurus close to benefit from the Light spells. The EOTG trails the Temple Guard and plugs any holes.
I am a new player. All advice is welcome.
The Slann will have the free d6, becalming, knows all the spells, and 2 dice can carry over to the next magic phase.
BTW, does that mean that 2 dispel dice can carry over to my magic phase?