Rip and tear 3000 points list
Lord=718
Old blood
+carnosaur
+looping stride
+blood roar
+light armour
+great weapon
+talisman of preservation
+other tricksters shard
=472
Old blood
+flying carpet
+armour of destiny
+great weapon
=246
Heroes=365
Scar-veteran
+BSB
+carnosaur
+looping stride
+blood roar/dawn stone
+light armour
+great weapon
+dragon helm
+luck stone/iron curse icon
=365
Core=750
34 skinks
+FC
+4 kroxigor
=40
5X
10 skink skirmishers
-javelins
=350
Special=738
3X
3 ripper dactyls
=360
6 chameleon skinks
=78
2X
Bastilodon
-solar engine
=300
Rare=428
2X
Salamander
+extra crew
=168
2X
2 razordons
=260
Total=2999
Oldladin: killing wizards/cavalry
2 carnosaurs: tag teaming nasty units/terror play/ removing frenzy/ hunting monsters
Skrox: going toe to toe with enemy core/break steadfast
Skirmishers: business as usual
Rippers: assassination/war machine hunting/chaff killing/suicide bomb
Chameleons:war machine hunting/finishing off monsters and units
Bastilodons: power dice usage/snipping/ terror play
Salamanders: as usual
Razordons: catching canon balls for the carnosaurs/ assassination/salamander bodyguards
What do you think? Criticisms? Suggestions?
Lord=718
Old blood
+carnosaur
+looping stride
+blood roar
+light armour
+great weapon
+talisman of preservation
+other tricksters shard
=472
Old blood
+flying carpet
+armour of destiny
+great weapon
=246
Heroes=365
Scar-veteran
+BSB
+carnosaur
+looping stride
+blood roar/dawn stone
+light armour
+great weapon
+dragon helm
+luck stone/iron curse icon
=365
Core=750
34 skinks
+FC
+4 kroxigor
=40
5X
10 skink skirmishers
-javelins
=350
Special=738
3X
3 ripper dactyls
=360
6 chameleon skinks
=78
2X
Bastilodon
-solar engine
=300
Rare=428
2X
Salamander
+extra crew
=168
2X
2 razordons
=260
Total=2999
Oldladin: killing wizards/cavalry
2 carnosaurs: tag teaming nasty units/terror play/ removing frenzy/ hunting monsters
Skrox: going toe to toe with enemy core/break steadfast
Skirmishers: business as usual
Rippers: assassination/war machine hunting/chaff killing/suicide bomb
Chameleons:war machine hunting/finishing off monsters and units
Bastilodons: power dice usage/snipping/ terror play
Salamanders: as usual
Razordons: catching canon balls for the carnosaurs/ assassination/salamander bodyguards
What do you think? Criticisms? Suggestions?