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8th Ed. 2500 w. Many Characters, is it any good?

Skink

Khaluk

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Seems my previous post got lost somehow!?
So I will just try again.

Hi! I am new to this forum, although I have been lurking in the dark for some time! :pompus:
This list I have been toying around with, is supposed to be a "fun" list, with a bit of everything. In my club we play the 2500-3000 pointrange, and there are a lot of Empires, Ogres, Vampire Counts and Elves around! Therefore I dont want any Stegadon, since my experience is that they die from either ld-ship tests (terrorgheist/death) or cannons/warmachines too fast to do anything.

LORDS:

Slann (Death) w.
- BSB
- Harmonic Convergence
- Channeling Staff

Oldblood w.
- Arabyan Carpet
- Armour of Fortune
- Dragonbane gem
- Halberd


HEROES:

Skink Priest (Heaven) w.
- Cube of Darkness

Skink Priest (Beast) w.
- Dispell Scroll

Skink Chief w.
- Ripperdactyl
- Egg of Quango
- Enchanted Shield
- Spear
- Light Armour

Scar Veteran w.
- Cold One
- Glittering Scales
- Sword of Striking
- Shield
- Luckstone

Scar Veteran w.
- Cold One
- Dawn Stone
- Great Weapon
- Dragonhelm

CORE:

35 x Saurus Warriors w.
- Full Command

10 Skink Skirmishers w.
- Blowpipes

10 Skink Skirmishers w.
- Javelin and Shields

10 Cohort skinks w.
- Banner
- Poison attacks

SPECIAL:

2 x 5 Chamelion Skinks

Bastiladon w.
- Solar engine

20 x Temple guards w.
- Full Command


RARE:

Salamander

I know the list is a bit Heavy on Characters, but I have my point allocated on 7 models, which should help with the redundancy. I wanted something to do in every phase of the game. I got a medicore magicephase (Strong on the defensive side though) and 4 combat characters, 2 of them whom can fly!
I could'nt decide on what kind of skinks to use, so I decided to go with a bit of everything, to see how they work!
I want this list to be an Allcomers, do you think it stands a chance?
Please place a comment, everything will be appreciated :D
 
Welcome to the forum! Seems like a fairly good list. I would like to see more salamanders though. Not sure where you would squeze out the points for them though.
 
Looks pretty good. I'm running 5 fighting characters and 2 level 2 beast priests; along with saurus cav, krox, and 3 monsters (2x bastiladons and 1 engine of the gods).

I want force my opponent to have to choose between defending against the monsters/monstrous infantry/monstrous beasts, and trying to keep a handle on the characters.

I'll let you know how slaanless works for me.
 
In order to get another salamander, I could cut down four Temple guards and 2 Chameleon Skinks (The remaining would be one unit of 8, instead of 2 units of 5 ) - This free up exactly 80 points, which I could use on a salamander.
Is that better? :-)
 
Okay, so I tried the list and ended up having a draw against an Ogreplayer!
I liked my initial setup, with many characters, but I will defiantly have to put in some more hitingpower in this list!
My army had something to do in every phase, which I was really fond of. But instead of my Death-Slann, I will have to chance to High-magic, for more versatillity (It's an allcomers after all :) )

@ Arli:
I Appreciated your advice on getting another Salamander, so I will defiantly keep it!

As for now, my current list will look something like this:

LORDS:
Slann w.
- Harmonic Convergence
- Focus of Mystery
- Channeling Staff
- BSB

Oldblood w.
- Cold One
- Glittering Scales
- Dawnstone
- Great weapon

HEROES:
Skink Priest w.
- Cube Of Darkness

Skink Priest w.
- Dispel Scroll

Scar Veteran w.
- Cold One
- Gamblers Armour
- Other Tricksters Shard
- Great Weapon

Skink Chief w.
- Ripperdactyl
- Egg Of Quango
- Spear
- Light Armour
- Enchanted Shield
- Dragonbane Gem

Skink Chief w.
- Ripperdactyl
- Dragonhelm
- Light Armour
- Shield
- Spear

CORE:
36 x Saurus Warriors w. Either deployed 6x6 with spears or 7x5+1 with handweapons (got mixed models)
- Full Command

2 x 10 Skink Skirmishers w.
- Javelin & Shield

10 Skink Skirmishers w.
- Blowpipes

SPECIAL:
Bastildason w.
- Solar Engine

5 x Chamelions

16 x Temple Guards w.
- Full Command

2 x Jungle Swarms I wanted to try these in the list. They may help me against any monsters attacking my Sauruses or Templeguards

RARE
1 x Salamander

1 x Salamander

Comes down to exactly 2500 points!

So the idea in the list remains the same, still have four combat characters, now they are all immune to stomp. And I have two "cheap" chiefs, that I can use for redirecting, warmachine hunting and mage hunting (Using the Elves "Eagle tactic"). Yes they may have Frenzy, but I can turn the models around, and each of them has at least 6 attacks! (3 of them with KB.)

I really feel that this is an improved list, hope I will win some games with it. - Ill let you know :-)
 
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