Skaven Slave
tenehuine
Clan Rictus
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I have a tournament coming up on Sunday and I have yet to play with my lizardmen in this edition (and I haven't used a Slann since 5th!!!!!) I've been playing my High Elves and daemons alot lately but I decided to break out my first love.
I would like whatever imput/suggestions you might have.
Slann – Lore of Shadow
Focus of Mystery
Foused Rumination
Higher State
Becalming Cogitation
Cupped Hands
Plaque of Protection
BSB
Standard of Discipline
Skink Shaman
Dispel Scroll
Blood statuette of Spite
Skink Chief spear, shield
Terradon
Tricksters Armor (heavy armor, +6 ward)
Potion of Strength
Luck Stone
Scar Vet light armor
Enchanted Shield
Ironcurse Charm
Helm of Command
Scar Vet light armor
Sword of Battle
Maiming Shield
38 Saurus full command
10 skink skirmishers
10 skink skirmishers
10 skink skirmsihers
Stegadon
7 Chameleon Skinks Champion
7 Chameleon Skinks Champion
7 Chameleon Skinks Champion
2 Salamanders 2 extra handlers
1 Salamander 1 extra handler
The slann will float around behind the saurus horde and debuff any units that get close (miasma + iceshard storm from the skink shaman will have most enemies hitting on 6s only) and for the obvious Mindrazor. Also not going to discount enfeebling foe + salamanders and miasma on init + pit of shades.
The skink chief is there to be a nuisance and maybe kamikazee a vunerable mage or BSB, or finish of a unit of calvary or monster.
I would like whatever imput/suggestions you might have.
Slann – Lore of Shadow
Focus of Mystery
Foused Rumination
Higher State
Becalming Cogitation
Cupped Hands
Plaque of Protection
BSB
Standard of Discipline
Skink Shaman
Dispel Scroll
Blood statuette of Spite
Skink Chief spear, shield
Terradon
Tricksters Armor (heavy armor, +6 ward)
Potion of Strength
Luck Stone
Scar Vet light armor
Enchanted Shield
Ironcurse Charm
Helm of Command
Scar Vet light armor
Sword of Battle
Maiming Shield
38 Saurus full command
10 skink skirmishers
10 skink skirmishers
10 skink skirmsihers
Stegadon
7 Chameleon Skinks Champion
7 Chameleon Skinks Champion
7 Chameleon Skinks Champion
2 Salamanders 2 extra handlers
1 Salamander 1 extra handler
The slann will float around behind the saurus horde and debuff any units that get close (miasma + iceshard storm from the skink shaman will have most enemies hitting on 6s only) and for the obvious Mindrazor. Also not going to discount enfeebling foe + salamanders and miasma on init + pit of shades.
The skink chief is there to be a nuisance and maybe kamikazee a vunerable mage or BSB, or finish of a unit of calvary or monster.