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8th Ed. 2500 pt Saurus Cavalry A.K.A. I think I've finally lost it.

Saurus

MarchoftheStegs

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Lords
Saurus Oldblood-Cold one Armor Of Fortune, Ogre blade, Dawnstone
Slann-Lore of Beasts Becalming Cogitation Dispel scroll

Heros
Scar-vet Cold One Armor of destiny Halberd
Scar-vet Cold One Sacred Stegadon Helm Halberd
Scar-vet Cold One Talisman of Preservation Great Weapon

Core
40 Saurus Full command
10 skirmishers patrol leader Javelins and shield
10 skirmishers patrol leader Javelins and shield

Special
6 Cold one Cavalry Full command

Rare
Ancient Stegadon Engine of the Gods
Ancient Stegadon Engine of the Gods
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

Not enough cavalry. Drop the stegs and put in an additiona 18 COR. Now you can drop you sanity while you roll forward with your saurus :pigeon:
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

Pinktaco said:
Not enough cavalry. Drop the stegs and put in an additiona 18 COR. Now you can drop you sanity while you roll forward with your saurus :pigeon:


HMM sounds tempting.
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

:pigeon:
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

With only 5 rank and file cold ones, as soon as you take the first loss, you're open to being snipped.

-Matt
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

You should make one of the Scar vets BSB with skaven pelt - makes unit frenzied gives all those chars another A and immune to psy and reroll stupid and frenzy rolls . But you should have another rank . Also if you only put BSB in cav with 14 other reg riders they would still have 28 str 4 & 5 attacks. Which could free up Old blood for a carny to roll on side ( thats what I am gonna try anyway :)
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

your army is somewhat small i find do a saurus old one OR slann.
skinks there the old ones plan take them lots of them.
Hope this helps.
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

Thanks for the suggestions so far the list has done all right but the lack of a second rank of coldones has definitely hurt at times.

As for removing the Slann thats a big no. In my local area i run into purple sun a lot the level 4 slann provides my only hope of protection.

So i'm dropping a steg and adding in more cold ones.

As for the frenzy banner i dunno I tried it once with it and once without.

Also dumb question does frenzy affect the mounts. I know how I want it to read but I need an objective opinion.


FORWARD TO GLORY

:pigeon:

Lords
Saurus Oldblood-Cold one Armor Of Fortune, Ogre blade, Dawnstone
Slann-Lore of Beasts Becalming Cogitation Dispel scroll

Heros
Scar-vet Cold One Armor of destiny Halberd
Scar-vet Cold One Light armor Spear Shield BSB Skaven Pelt banner
Scar-vet Cold One Talisman of Preservation Great Weapon

Core
40 Saurus Full command
10 skirmishers patrol leader Javelins and shield
10 skirmishers patrol leader Javelins and shield

Special
11 Cold one Cavalry Full command

Rare
Ancient Stegadon Engine of the Gods sharpened horns
Salamander
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

beasts is not a great lore for slann.

if you want wildform grab the all sig discipline or go loremaster of high and swap spells into it.

beasts has a lot of dead spells, especially with slann.

someone can correct me if i'm wrong, but i'm pretty sure slann can't transform.

also your wasting some of your armor slots on the old blood.

4 plus save, 2 plus with the cold one, only need 1 other item (light armor) to drop to a 1+. the heavy armor is partially wasted. you could tighten up the old blood build, i dunno if i'd run an ogre blade on him either. you already have max save in close combat, so having the 1h weapon is irrelevant. throw a great weapon on him, drop the heavy armor and do something different with your magic armor.
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

Putzfrau said:
beasts is not a great lore for slann.

if you want wildform grab the all sig discipline or go loremaster of high and swap spells into it.

beasts has a lot of dead spells, especially with slann.

someone can correct me if i'm wrong, but i'm pretty sure slann can't transform.

also your wasting some of your armor slots on the old blood.

4 plus save, 2 plus with the cold one, only need 1 other item (light armor) to drop to a 1+. the heavy armor is partially wasted. you could tighten up the old blood build, i dunno if i'd run an ogre blade on him either. you already have max save in close combat, so having the 1h weapon is irrelevant. throw a great weapon on him, drop the heavy armor and do something different with your magic armor.

He cannot, as he isn't a model on foot.

On the OB, i get the HA, since the ward save is what you're there for. But i agree that you should go with a GW instead - initiative 3 is far too unimpressive to keep, or consider the following.

Glittering scales, -1 to be hit and stil a 1+ rerollable is quite good against many low str attacks. i believe that will save enough pts. for fencers blades as well. Now you're looking at 6's needed from most core infantry to hit you, once they hit we're talking 6+ or 5+ to wound, and afterwards a 2+ save with reroll. 6 attacks hitting at 3+ with str 5 ain't shabby either, and i believe you end up saving a few pts in the end, 15 if i am correct! Ironcourse ingot (now we have a 6+ ward vs warmachines on your CoC unit), and another 10 pts for whatever.

Consider trying it, i haven't tested it myself, but i think it's solid :)!
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

Ahh ha I think a few notes are in order so ......

1. Armor of Fortune- I know i'm wasting a point of armor and it bugs me but i'm really taking it for the ward.

2. i'm aware of limitations of beasts as one cannot use kadon. but i'ma big fan of the rest of the lore especially curse and amber spear.

3. Ogre blade is in the list for one reason, I have really bad luck dealing with ethereals so having a way for my unit to cut through is a bonus. Although i just had a thought I can givve him a GW and Crown of command for only 1 pt more. Hmmm YES i will do it.
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

MarchoftheStegs said:
Thanks for the suggestions so far the list has done all right but the lack of a second rank of coldones has definitely hurt at times.


Also dumb question does frenzy affect the mounts. I know how I want it to read but I need an objective opinion.

No, Frenzy dosn't effect the mounts. But they already have 2 attacks in new books , oh and I didn't count 2nd row in my original post so would but 33 Attacks not 28 if 5 wide . sorry
 
Re: 2500 pt Saurus Cavalry A.K.A. I think I've finally lost

Komi-Quazi said:
MarchoftheStegs said:
Thanks for the suggestions so far the list has done all right but the lack of a second rank of coldones has definitely hurt at times.


Also dumb question does frenzy affect the mounts. I know how I want it to read but I need an objective opinion.

No, Frenzy dosn't effect the mounts. But they already have 2 attacks in new books , oh and I didn't count 2nd row in my original post so would but 33 Attacks not 28 if 5 wide . sorry

Damn ohh well.
 
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