*************** 1 Lord ***************
Slann Mage-Priest, General
+ Focus of Mystery, The Focused Rumination, The Becalming Cogitation
+ Cupped Hands of the Old Ones
+ Battlestandard Bearer, Standard of Discipline
+ Lore of Light
- - - > 460 Points
*************** 2 Heroes ***************
Saurus Scar-Veteran
+ Great Weapon, Light Armour
+ Cold One
- - - > 116 Points
Saurus Scar-Veteran
+ Shield, Light Armour
+ Cold One
+ Burning Blade of Chotek
- - - > 133 Points
*************** 2 Core Units ***************
30 Saurus Warriors, Spears, Musician, Standardbearer
- - - > 378 Points
30 Saurus Warriors, Musician, Standardbearer
- - - > 348 Points
*************** 4 Elite Units ***************
21 Temple Guards, Musician, Standardbearer, Champion
+ Banner of Eternal Flame
- - - > 381 Points
8 Chameleon Skinks
- - - > 96 Points
8 Chameleon Skinks
- - - > 96 Points
6 Kroxigors
- - - > 330 Points
*************** 2 Rare Units ***************
1 Salamander, 1 Skink Handler
- - - > 80 Points
1 Salamander, 1 Skink Handler
- - - > 80 Points
Total Points Lizardmen : 2498
I am under the firm belief that Large Blocks of troops win games in 8th, and seeing as I was running large blocks of infantry in 7th, I was very happy with some of the changes made in 8th. I usually run this list with a Life Slann and ancient Steg, but with the Steg being a bit underwhelming recently, Ive looked for an alternative. So Changing the Krox for the Steg, and adding Lore of Light I have come up with this list. Its a straight forward, grind you down list. Salamanders are to hold flanks, with TG+Slann forming my middle. Krox are a hammer unit, and chameleons are my disruptor. I am not sure about the Scar Vets, but dont know if their points would be better spent somewhere else. Some games they have been great, others just terrible. If you have any thought or suggestions let me know. Advice and opinions are always welcome.
Slann Mage-Priest, General
+ Focus of Mystery, The Focused Rumination, The Becalming Cogitation
+ Cupped Hands of the Old Ones
+ Battlestandard Bearer, Standard of Discipline
+ Lore of Light
- - - > 460 Points
*************** 2 Heroes ***************
Saurus Scar-Veteran
+ Great Weapon, Light Armour
+ Cold One
- - - > 116 Points
Saurus Scar-Veteran
+ Shield, Light Armour
+ Cold One
+ Burning Blade of Chotek
- - - > 133 Points
*************** 2 Core Units ***************
30 Saurus Warriors, Spears, Musician, Standardbearer
- - - > 378 Points
30 Saurus Warriors, Musician, Standardbearer
- - - > 348 Points
*************** 4 Elite Units ***************
21 Temple Guards, Musician, Standardbearer, Champion
+ Banner of Eternal Flame
- - - > 381 Points
8 Chameleon Skinks
- - - > 96 Points
8 Chameleon Skinks
- - - > 96 Points
6 Kroxigors
- - - > 330 Points
*************** 2 Rare Units ***************
1 Salamander, 1 Skink Handler
- - - > 80 Points
1 Salamander, 1 Skink Handler
- - - > 80 Points
Total Points Lizardmen : 2498
I am under the firm belief that Large Blocks of troops win games in 8th, and seeing as I was running large blocks of infantry in 7th, I was very happy with some of the changes made in 8th. I usually run this list with a Life Slann and ancient Steg, but with the Steg being a bit underwhelming recently, Ive looked for an alternative. So Changing the Krox for the Steg, and adding Lore of Light I have come up with this list. Its a straight forward, grind you down list. Salamanders are to hold flanks, with TG+Slann forming my middle. Krox are a hammer unit, and chameleons are my disruptor. I am not sure about the Scar Vets, but dont know if their points would be better spent somewhere else. Some games they have been great, others just terrible. If you have any thought or suggestions let me know. Advice and opinions are always welcome.