Skink
Kaleidoscope
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Hey all!
I've found that my play style of a support heavy lizardmen army works well at low points (1500) but suffers at 2000+ points. This combined with my noob status means that there are too many things for me to keep track of once you hit the bigger point values. I've also noticed that if I kill my opponent's LVL 4 early, I win much more often. Like, every time. So what I need now is a unit to go forth and take out the LVL 4 by turn 2-3. This is what I have.
2500 points
Slann Mage-Priest
Channeling Staff, Harmonic Convergence
Saurus Oldblood
Cold One, Light Armor, GW
4x Saurus Scar-vet
Cold One, Hand Weapon, Light Armor, Shield
Skink Priest
Dispel Scroll
8x 10 Skink Skirmishers
11 Skink Cohort
Musician
10 Cold One Riders
Full Command
2x Bastiladons
2x Salamanders
Plow forward with the CO Bus and smash apart the LVL 4 and it's unit. Thoughts?
I've found that my play style of a support heavy lizardmen army works well at low points (1500) but suffers at 2000+ points. This combined with my noob status means that there are too many things for me to keep track of once you hit the bigger point values. I've also noticed that if I kill my opponent's LVL 4 early, I win much more often. Like, every time. So what I need now is a unit to go forth and take out the LVL 4 by turn 2-3. This is what I have.
2500 points
Slann Mage-Priest
Channeling Staff, Harmonic Convergence
Saurus Oldblood
Cold One, Light Armor, GW
4x Saurus Scar-vet
Cold One, Hand Weapon, Light Armor, Shield
Skink Priest
Dispel Scroll
8x 10 Skink Skirmishers
11 Skink Cohort
Musician
10 Cold One Riders
Full Command
2x Bastiladons
2x Salamanders
Plow forward with the CO Bus and smash apart the LVL 4 and it's unit. Thoughts?