Array
Scalenex
Dreaded Council
- Messages
- 11,459
- Likes Received
- 20,365
- Trophy Points
- 113
Slann, Power Die, Lore Master, Lore of Fire, Crown of Command, Cupped Hands
Scar Veteran, BSB, Iron Curse Icon, Glittering Scales, Sword of Might, Shield
Skink Priest, Forbidden Rod
Skink Priest, Dispel Scroll
27 Saurus Warriors, Full Command
25 Saurus Warriors, Full Command
11 Skink Skirmishers + Brave
10 Skink Skirmishers + Brave
Stegadon
3 Kroxigor
7 Chameleon Skinks + Brave
7 Chameleon Skinks + Brave
3 Terradon Riders
Salamander with Snack
Salamander with Snack
I'm playing a friendly game to break a long dry spell of not playing an actual game. Against Orcs and Goblins. I plan to experiement with Lore of Fire. I got two Skink Priests to serve as targeting systems, one with the Forbidden Rod to serve as a battery if need be.
I’m taking almost every precaution to protect the lone Slann except I’m not making him ethereal. I’m making the Scar Veteran the BSB because I am paranoid about a lone Slann breaking and autodying. With skinks to help him target magic missiles he can keep his distance. I figure the main thing that could theoretically catch the Slann would be wolf or spider riders. I should be able to zap them with fire before they get to me. If not the Cascading Fire Cloak and Crown of Command will take care of the situation before they can the Slann down (or so I hope)
Skirmishers are for protecting the skink priests and for taking down things lone monsters. I want to test Stegadon versus Kroxigor for flank support for Saurus. I alsos think I’ve been under utilizing Terradons. I have 90 point units of Chamo Skinks and Terradons specifically so I can compare and contrast them on a point for point basis. I plan to run the same spread of 270 points of Chamo Skinks and Terradons in every list for the next few battles unless the point size goes up in which case I’ll run 120 point units. There should be plenty of high toughness low armor save units for five poison shooting skirmishing units to shoot at. My only misgiving is that I only have two standard infantry blocks. Hopefully the Salamanders will be able to panic a goblin unit or two and even things up on that regard. If Salamanders don’t work hopefully fire spells will.
Plan to follow with a battle report later
Scar Veteran, BSB, Iron Curse Icon, Glittering Scales, Sword of Might, Shield
Skink Priest, Forbidden Rod
Skink Priest, Dispel Scroll
27 Saurus Warriors, Full Command
25 Saurus Warriors, Full Command
11 Skink Skirmishers + Brave
10 Skink Skirmishers + Brave
Stegadon
3 Kroxigor
7 Chameleon Skinks + Brave
7 Chameleon Skinks + Brave
3 Terradon Riders
Salamander with Snack
Salamander with Snack
I'm playing a friendly game to break a long dry spell of not playing an actual game. Against Orcs and Goblins. I plan to experiement with Lore of Fire. I got two Skink Priests to serve as targeting systems, one with the Forbidden Rod to serve as a battery if need be.
I’m taking almost every precaution to protect the lone Slann except I’m not making him ethereal. I’m making the Scar Veteran the BSB because I am paranoid about a lone Slann breaking and autodying. With skinks to help him target magic missiles he can keep his distance. I figure the main thing that could theoretically catch the Slann would be wolf or spider riders. I should be able to zap them with fire before they get to me. If not the Cascading Fire Cloak and Crown of Command will take care of the situation before they can the Slann down (or so I hope)
Skirmishers are for protecting the skink priests and for taking down things lone monsters. I want to test Stegadon versus Kroxigor for flank support for Saurus. I alsos think I’ve been under utilizing Terradons. I have 90 point units of Chamo Skinks and Terradons specifically so I can compare and contrast them on a point for point basis. I plan to run the same spread of 270 points of Chamo Skinks and Terradons in every list for the next few battles unless the point size goes up in which case I’ll run 120 point units. There should be plenty of high toughness low armor save units for five poison shooting skirmishing units to shoot at. My only misgiving is that I only have two standard infantry blocks. Hopefully the Salamanders will be able to panic a goblin unit or two and even things up on that regard. If Salamanders don’t work hopefully fire spells will.
Plan to follow with a battle report later