Here is my standard competative list, which i think is tweaked abit from many simular.
I cant put points cause im at work "psst dont tell me boss ! "
Light Slann
Discard 6
Extra dice
Lore
BSB
+1 leadership
Cupped hands
Engine of god
lvl 1 with dispell scroll
2x 30 saurus FC "Recently listend to people who dont like FC...think its a minor decision to have or not."
Temple guard FC around 20-25
Flame banner
2x1 Salamander "sometimes with sometimes without handler"
or 2+1 "In the unit with 2..i dont have extra handler"
5 chameleons
Im swapping around abit with salamanders and chameleons units/sizes depending on points, tournament or if you know your opponent. Beast/ogre and that sort of stuff il put more chameleon "no brainer".
When i lose "which are less then wons, and always close decision" i do it with a real shitty magic phase in the important situations. Like turn 3 combat.
Havent given my opponents any miscast gifts in a long time either !
Feel free to comment !
I cant put points cause im at work "psst dont tell me boss ! "
Light Slann
Discard 6
Extra dice
Lore
BSB
+1 leadership
Cupped hands
Engine of god
lvl 1 with dispell scroll
2x 30 saurus FC "Recently listend to people who dont like FC...think its a minor decision to have or not."
Temple guard FC around 20-25
Flame banner
2x1 Salamander "sometimes with sometimes without handler"
or 2+1 "In the unit with 2..i dont have extra handler"
5 chameleons
Im swapping around abit with salamanders and chameleons units/sizes depending on points, tournament or if you know your opponent. Beast/ogre and that sort of stuff il put more chameleon "no brainer".
When i lose "which are less then wons, and always close decision" i do it with a real shitty magic phase in the important situations. Like turn 3 combat.
Havent given my opponents any miscast gifts in a long time either !
Feel free to comment !