JimCon, Lexington, KY's biggest tourney is tomorrow and Sunday and promises to be, I think, one of the biggest we have had. The following list won a small tournament last weekend and a free ticket into JimCon, please comment (yes I know I still have only 3 Terradon's, and only 3 Kroxigor's, but its what I have, and at the moment, I cannot afford to buy more, especially since GW took the independent sellers off Ebay (no, not happy with GW at ALL!!!) Anyway, been awhile since I posted, been a long summer, but everything in the list is painted, and as soon as I get new batteries for my camera I will try to get pics posted. Until then, I appreciated constructive critiques of the list, though I doubt any changes can be made at this point, any strategy hints with the list would be nice, and no, I did not forget about the Slann and Temple Guard's immunity to psychology when together this time....
Slann
Dispel Scroll
Cupped Hands
Focused Rumination
Focus of Mystery (I took Lore of Fire and it worked very well, even against Bretonnians)
Skink Priest 2nd Lvl
Dispel Scroll
Cloak of Feathers
Skink Chief
Ancient Stegadon
Stegadon War Spear
Saurus Scar-Vet
Cold One
Burning Blade of Chotec
Enchanted Shield (gives him a 0+ armor Save)
14 Temple Guard full Command
Revered Guardian has Blade of the Hornet
18 Saurus Warriors Full Command
12 Skinks with Blowpipes and Brave
10 Ranked Skinks (I just used these off in the flanks to control table quarters, mainly kept them out of the main fight. If I do get them in the fight, it is only a 50 point loss, and perhaps they would be a good speed bump)
3 Kroxigors with Ancient (good for flanks)
5 Cold One Riders with Standard and Musician
3 Terradon Riders with Brave (these performed admirably all day long.
In the small tournament last week, I played essentially three games and there were four people so we basically did a cutthroat round robin.
My first game was against tomb kings and due to a poor set up on the tomb kings part I won in the first half of the first turn when I used a fiery blast and fried his Hyerophant to a crisp.
The second game was against lizardmen, Slann vs. Slann, we nearly fought to a standstill, and I just barely eeked out a decisive victory by killing his priest on the Engine of the Gods, while my ancient Stegadon remained standing with Chief intact.
My third and final game for the win was against Bretonnians. I lost the Saurus Warriors, the Krox and the Skinks, and eventually the Terradons (but not before they ran off his archers with some well aimed rockes) but essentially this was another game in which magic dominated. Enough str 4 hits and even Bretonnians fall. however, I had to run him out of his SIX dispel scrolls first, took me two and a half turns but I was then able to fry his 4th level Damsel on a Pegasus.
So that's how I worked it so far, and I think it will do ok tomorrow, provided I remember my rules and do not play ultra stupidly. I am again taking the Lore of Fire as I fell in love with the Fiery Blast, though ya know, I only miscast one time all day in the small tourney, and out of that killed two skeleton Cavalry and put a wound on a tomb king wizard.
That about wraps up this post, will let you all know how the weekend goes....til then...
John in Kentucky (for those that forgot)
Slann
Dispel Scroll
Cupped Hands
Focused Rumination
Focus of Mystery (I took Lore of Fire and it worked very well, even against Bretonnians)
Skink Priest 2nd Lvl
Dispel Scroll
Cloak of Feathers
Skink Chief
Ancient Stegadon
Stegadon War Spear
Saurus Scar-Vet
Cold One
Burning Blade of Chotec
Enchanted Shield (gives him a 0+ armor Save)
14 Temple Guard full Command
Revered Guardian has Blade of the Hornet
18 Saurus Warriors Full Command
12 Skinks with Blowpipes and Brave
10 Ranked Skinks (I just used these off in the flanks to control table quarters, mainly kept them out of the main fight. If I do get them in the fight, it is only a 50 point loss, and perhaps they would be a good speed bump)
3 Kroxigors with Ancient (good for flanks)
5 Cold One Riders with Standard and Musician
3 Terradon Riders with Brave (these performed admirably all day long.
In the small tournament last week, I played essentially three games and there were four people so we basically did a cutthroat round robin.
My first game was against tomb kings and due to a poor set up on the tomb kings part I won in the first half of the first turn when I used a fiery blast and fried his Hyerophant to a crisp.
The second game was against lizardmen, Slann vs. Slann, we nearly fought to a standstill, and I just barely eeked out a decisive victory by killing his priest on the Engine of the Gods, while my ancient Stegadon remained standing with Chief intact.
My third and final game for the win was against Bretonnians. I lost the Saurus Warriors, the Krox and the Skinks, and eventually the Terradons (but not before they ran off his archers with some well aimed rockes) but essentially this was another game in which magic dominated. Enough str 4 hits and even Bretonnians fall. however, I had to run him out of his SIX dispel scrolls first, took me two and a half turns but I was then able to fry his 4th level Damsel on a Pegasus.
So that's how I worked it so far, and I think it will do ok tomorrow, provided I remember my rules and do not play ultra stupidly. I am again taking the Lore of Fire as I fell in love with the Fiery Blast, though ya know, I only miscast one time all day in the small tourney, and out of that killed two skeleton Cavalry and put a wound on a tomb king wizard.
That about wraps up this post, will let you all know how the weekend goes....til then...
John in Kentucky (for those that forgot)