Carnasaur
Caneghem
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Characters:
Oldblood, Carno, Blade of Realities, Enchanted Shield, Light Armor
Skink Priest, EotG, Diadem of Power, Dispel Scroll
Scar-vet, Battle Standard, Light armor, shield, cold one, burning blade of chotec, war drum
Core:
Saurus x 15, spears, full command
Skinks x 19, full command, 1 kroxigor
Skink skirmishers x 10
Skink skirmishers x 10
Special:
Chameleon Skinks x 5
Terradon Riders x 4
Terradon Riders x 4
Saurus Cavalry x 5, Muso, Standard Bearer with war banner
Rare:
Salamander Pack x 2
My idea behind the saurus cavalry is to put the scar-vet with them and be able to march them deep into enemy territory, not being hampered by flying units intent on march blocking. They bring in +3 static combat res through banners, and will very likely smash anything they touch.
Let me know what you think, I think this will be the list I build towards.
Oldblood, Carno, Blade of Realities, Enchanted Shield, Light Armor
Skink Priest, EotG, Diadem of Power, Dispel Scroll
Scar-vet, Battle Standard, Light armor, shield, cold one, burning blade of chotec, war drum
Core:
Saurus x 15, spears, full command
Skinks x 19, full command, 1 kroxigor
Skink skirmishers x 10
Skink skirmishers x 10
Special:
Chameleon Skinks x 5
Terradon Riders x 4
Terradon Riders x 4
Saurus Cavalry x 5, Muso, Standard Bearer with war banner
Rare:
Salamander Pack x 2
My idea behind the saurus cavalry is to put the scar-vet with them and be able to march them deep into enemy territory, not being hampered by flying units intent on march blocking. They bring in +3 static combat res through banners, and will very likely smash anything they touch.
Let me know what you think, I think this will be the list I build towards.