Skink
Strim
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Hi all! I'm here again with a list you will call cheesy (and maybe it is, but i don't mind
)
My friends and I are organizing a "friendly" tournament (as if such a thing ever existed
), and we all want to win.
I will play against:
- Daemons of Chaos (Full Nurgle with the Great Daemon of Nurgle and Epidemius (the special character that gives all nurgle units lots of bonuses) and 2 units of Tzench incinerators of 6 models each)
- Vampire Counts (full Magic with at least a Black carriage and a big big unit of Tumularies)
- Tomb Kings (again, full Magic)
- Warriors of Chaos (without a single infantry unit! he plays an all-cavalry list with the super ogre-dragon, don't know it's name in english)
- Dark Elves (don't know what he is going to use)
- Skaven (new codex, quite cheesy list with the super plague monks unit and a grey seer)
- Orcs and goblins (this army doesn't really troubles me)
- Dwarfes (at least 6 war machines... i hate that army...)
So... just imagine what i'm going to use...
- Slann + Focus of Mistery + The focused rumination + Trascendent healing + The becalming cogitation + BSB + Cupped hands of the Old ones + Dispell scroll = 520 points (GENERAL)
- Skink priest + Level 2 + Rod of the Storm + Engine of the Gods = 415 points
- Skink priest + Level 2 + Blood statuette of spite + Dispell scroll + Engine of the Gods = 440 points
- Saurus scar-veteran + Great weapon + Light armour + Shield + Charm of the jaguar warrior = 124 points
- 10 skink skirmishers = 70 points
- 10 skink skirmishers = 70 points
- 10 skink skirmishers = 70 points
- 3 terradon riders = 90 points
- 3 terradon riders = 90 points
- Ancient stegadon = 275 points
- 1 Salamander + Extra handler = 80 points
TOTAL: 2244 points
Power dice: 12 + extra dice for the slann because of the focused rumination
Dispell dice: 8 + 2 dispell scrolls
So... I know it's cheesy, but the same can be said for the others, so i don't mind. I expect problems with the Warriors of Chaos (because of it's high movement), the Daemons (because of the tzench incinerators and the nurgle daemon) and the Dwarfes (because of the war machines). How would you play against them?
And, of course, what do you think about the list?
Thanks in advance for the advice.
My friends and I are organizing a "friendly" tournament (as if such a thing ever existed
I will play against:
- Daemons of Chaos (Full Nurgle with the Great Daemon of Nurgle and Epidemius (the special character that gives all nurgle units lots of bonuses) and 2 units of Tzench incinerators of 6 models each)
- Vampire Counts (full Magic with at least a Black carriage and a big big unit of Tumularies)
- Tomb Kings (again, full Magic)
- Warriors of Chaos (without a single infantry unit! he plays an all-cavalry list with the super ogre-dragon, don't know it's name in english)
- Dark Elves (don't know what he is going to use)
- Skaven (new codex, quite cheesy list with the super plague monks unit and a grey seer)
- Orcs and goblins (this army doesn't really troubles me)
- Dwarfes (at least 6 war machines... i hate that army...)
So... just imagine what i'm going to use...
- Slann + Focus of Mistery + The focused rumination + Trascendent healing + The becalming cogitation + BSB + Cupped hands of the Old ones + Dispell scroll = 520 points (GENERAL)
- Skink priest + Level 2 + Rod of the Storm + Engine of the Gods = 415 points
- Skink priest + Level 2 + Blood statuette of spite + Dispell scroll + Engine of the Gods = 440 points
- Saurus scar-veteran + Great weapon + Light armour + Shield + Charm of the jaguar warrior = 124 points
- 10 skink skirmishers = 70 points
- 10 skink skirmishers = 70 points
- 10 skink skirmishers = 70 points
- 3 terradon riders = 90 points
- 3 terradon riders = 90 points
- Ancient stegadon = 275 points
- 1 Salamander + Extra handler = 80 points
TOTAL: 2244 points
Power dice: 12 + extra dice for the slann because of the focused rumination
Dispell dice: 8 + 2 dispell scrolls
So... I know it's cheesy, but the same can be said for the others, so i don't mind. I expect problems with the Warriors of Chaos (because of it's high movement), the Daemons (because of the tzench incinerators and the nurgle daemon) and the Dwarfes (because of the war machines). How would you play against them?
And, of course, what do you think about the list?
Thanks in advance for the advice.