OldBlood
-Horn of Kygor; Cold One; Light Armour; Shield
In one of the Saurus Units, granting Stubborness to both of them
Scar-Vet
-Glyph Necklace; Shield; Light Armour; shield; Burning Blade of Chotec; Cold One
Sits in the other Stubborn Saurus Unit
Skink PRiest;
-EOtG; Diadem of Power; Scroll
Granting the big central units ward save until getting close to the enemy then hit hard and fast (tis´also stubborn on a leadership 8 then
18x Saurus w Spears
-Full Command
Stubborn, main fight block
18x Saurus w Spears
-Full Command
Same as above
3x 10x Skinks
-Musicians
Be in the way, be something to flee into when panicking by dropped rocks, redirect charges, take care of small skirmishing units and so on
3x Krox
-Champ
Flanker
3x Krox
-Champ
Flanker
5x Terradons
Take care of single wizards and warmachine crew, alternatively panicking lesser units by rocks
2x Sallies
Barbeque some knights in shining armour, get up to the flank and fry whatever is visible
2243 pts
I´d be glad to hear some opinions
Both good and Bad
-Horn of Kygor; Cold One; Light Armour; Shield
In one of the Saurus Units, granting Stubborness to both of them
Scar-Vet
-Glyph Necklace; Shield; Light Armour; shield; Burning Blade of Chotec; Cold One
Sits in the other Stubborn Saurus Unit
Skink PRiest;
-EOtG; Diadem of Power; Scroll
Granting the big central units ward save until getting close to the enemy then hit hard and fast (tis´also stubborn on a leadership 8 then
18x Saurus w Spears
-Full Command
Stubborn, main fight block
18x Saurus w Spears
-Full Command
Same as above
3x 10x Skinks
-Musicians
Be in the way, be something to flee into when panicking by dropped rocks, redirect charges, take care of small skirmishing units and so on
3x Krox
-Champ
Flanker
3x Krox
-Champ
Flanker
5x Terradons
Take care of single wizards and warmachine crew, alternatively panicking lesser units by rocks
2x Sallies
Barbeque some knights in shining armour, get up to the flank and fry whatever is visible
2243 pts
I´d be glad to hear some opinions