Hey all. Im just about to start building my first Lizardmen army (got 3-4 others so not a beginner) and as always I like to build towards a solid tournament list. This is what I have come up with so far:
Slaan w/ BSB, Focus of Mystery, Focused Rumination, Becalming Cogitation, Rod of the Storm, Bane Head, Dispell Scroll - 455
Skink Priest w/ Lvl2, Plaque of Tepok, Engine of the Gods - 405
Scar-Vet w/ GW, LA, Shield, Charm of the Jaguar Warrior - 124
17 Saurus w/ Spears, Standard, Musician - 222
18 Saurus w/ Spears, Standard, Musician - 234
11 Skinks w/ Musician, 1 Kroxigor - 116
10 Skinks - 50
10 Skink Skirmishers - 70
3 Terradons - 90
3 Terradons - 90
6 Chameleon Skinks w/ Stalker - 78
Stegadon - 235
1 Salamander w/ Extra Handlers - 80
Comes out to 2249. My local scene is moving towards a comped enviroment, so I want the army to be hard, but not OTT. I like the look of this list - strong magic, a solid Saurus base, Skinks for baiting and a SKrox unit for extra flexibility. I love the Chameleon models, so they definitely make the list. Second Steggy gives me a bit of extra hitting power too.
Im not sure on the Rod of the Storm at the moment. Ive chosen it as a bit of extra insurance incase harrassing units start chasing my Slann. He is running on his own so it could come in handy. I could drop it though and up my SKrox unit to 15 strong instead though.
What are your thoughts? Any suggestions?
Slaan w/ BSB, Focus of Mystery, Focused Rumination, Becalming Cogitation, Rod of the Storm, Bane Head, Dispell Scroll - 455
Skink Priest w/ Lvl2, Plaque of Tepok, Engine of the Gods - 405
Scar-Vet w/ GW, LA, Shield, Charm of the Jaguar Warrior - 124
17 Saurus w/ Spears, Standard, Musician - 222
18 Saurus w/ Spears, Standard, Musician - 234
11 Skinks w/ Musician, 1 Kroxigor - 116
10 Skinks - 50
10 Skink Skirmishers - 70
3 Terradons - 90
3 Terradons - 90
6 Chameleon Skinks w/ Stalker - 78
Stegadon - 235
1 Salamander w/ Extra Handlers - 80
Comes out to 2249. My local scene is moving towards a comped enviroment, so I want the army to be hard, but not OTT. I like the look of this list - strong magic, a solid Saurus base, Skinks for baiting and a SKrox unit for extra flexibility. I love the Chameleon models, so they definitely make the list. Second Steggy gives me a bit of extra hitting power too.
Im not sure on the Rod of the Storm at the moment. Ive chosen it as a bit of extra insurance incase harrassing units start chasing my Slann. He is running on his own so it could come in handy. I could drop it though and up my SKrox unit to 15 strong instead though.
What are your thoughts? Any suggestions?