I am going on memory here, but I know all the points are correct to add up to I think, 2247. Please advise.
And keep in mind, I do not have enough Terradons to form a unit. I have two now, and am working on getting the third and fourth, but I will not have them in time for the tourney this weekend. This is my first tourney playing the Lizardmen, and I am wanting to begin the tweaking process for a big tournament in September. I think this list is a good starting point, and am wanting to see how it works. Any comments would be appreciated.
I do have some areas I can adjust on, and just wondering if I need to, or if I need to just leave it the way it is.
Thanks, (oh and strategy and setup ideas are always helpful too).
Slann Mage-Priest
Cupped Hands of the Old Ones
Dispel Scroll
Focus of Mystery
Focused Rumination
BSB Upgrade
Skink Chief on Ancient Steg with Stegadon WarSpear
Skink Priest 2nd Level
Cloak of Feathers
Dispel Scroll
Saurus Scar-vet on Cold One
Burning Blade of Chotek
Temple Guard x14
Revered Guardian with Blade of the Hornet
Standard Bearer
Musician
Saurus Warriors x 18
with full command and spears
Saurus Warriors x 18
with full command and spears
Ranked Skinks x 11
1 Kroxigor
Skink Skirmishers x 12
Brave
Cold one Riders x 5
Standard Bearer
Musician
2247
I am actually leery about the cupped hands. Sure its great if I ever miscast, but if I don't its 45 points that could be used elsewhere. Of course I feel the same about dispel scrolls, then hate it when I don't have them, but then I get 2 of those for 50 points.
Also, I wander about the wisdom of the Blade of the Hornet with the Revered Guardian, since if there is a challenge issued, he is locked in, and the purpose of the blade goes away. I would rather have it with a Scar-Vet with the Sauruses, but I do not have a Scar-Vet on foot yet. Anyway, thanks for any comments.
John
And keep in mind, I do not have enough Terradons to form a unit. I have two now, and am working on getting the third and fourth, but I will not have them in time for the tourney this weekend. This is my first tourney playing the Lizardmen, and I am wanting to begin the tweaking process for a big tournament in September. I think this list is a good starting point, and am wanting to see how it works. Any comments would be appreciated.
I do have some areas I can adjust on, and just wondering if I need to, or if I need to just leave it the way it is.
Thanks, (oh and strategy and setup ideas are always helpful too).
Slann Mage-Priest
Cupped Hands of the Old Ones
Dispel Scroll
Focus of Mystery
Focused Rumination
BSB Upgrade
Skink Chief on Ancient Steg with Stegadon WarSpear
Skink Priest 2nd Level
Cloak of Feathers
Dispel Scroll
Saurus Scar-vet on Cold One
Burning Blade of Chotek
Temple Guard x14
Revered Guardian with Blade of the Hornet
Standard Bearer
Musician
Saurus Warriors x 18
with full command and spears
Saurus Warriors x 18
with full command and spears
Ranked Skinks x 11
1 Kroxigor
Skink Skirmishers x 12
Brave
Cold one Riders x 5
Standard Bearer
Musician
2247
I am actually leery about the cupped hands. Sure its great if I ever miscast, but if I don't its 45 points that could be used elsewhere. Of course I feel the same about dispel scrolls, then hate it when I don't have them, but then I get 2 of those for 50 points.
Also, I wander about the wisdom of the Blade of the Hornet with the Revered Guardian, since if there is a challenge issued, he is locked in, and the purpose of the blade goes away. I would rather have it with a Scar-Vet with the Sauruses, but I do not have a Scar-Vet on foot yet. Anyway, thanks for any comments.
John