Skaven Slave
Chunk
Clan Mors
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Howdy,
I've only just recently joined this forum, as I've only just recently chosen to play Lizardmen! This is the list I came up with, I reckon it's reasonably solid (though a tad reliant on the magic phase), comments and criticisms are more than welcome!
LORDS
Slaan Mage-Priest (Lore of Light)
- BSB
- Cupped Hands of the Old Ones
- Focus of Mystery
- The Becalming Cogitation
- The Focused Rumination
HEROES
Scar-Vet
- Crown of Command
- Gold Sigil Sword
- Light Armour
- Shield
Skink Priest
- Dispel Scroll
CORE
30 Saurus Warriors
- Musician + Standard
30 Saurus Warriors
- Full Command
10 Skink Skirmishers
10 Skink Skirmishers
10 Skink Skirmishers
SPECIAL
8 Chameleon Skinks
- Stalker
RARE
Salamander Hunting Pack
2x Salamander
Salamander Hunting Pack
2x Salamander
So there you go, what do you think? Anything high toughness gets poisoned to death, blocks get whittled down with poison, flamed, then charged by Saurus buffed by Light magic. Only thing I think I'd have a problem with is monsters with saves instead of toughness (like the Hellpit or a Hydra), though I suppose I could strip their Regen with Shem's Burning Gaze, then Banish them.
Obviously the Mage-Priest is a pretty major target, but he'll be embedded in a Saurus block, and I'm looking forward to the time when I stack Iceshard Blizzard with Pha's Protection for a sweet -2 to hit in CC, if I manage to get Light of Battle off too then I believe my unit will actually be impossible to hit! Unless the enemy has WS 5 or higher.
Anyway, any advice you can supply is most appreciated.
I've only just recently joined this forum, as I've only just recently chosen to play Lizardmen! This is the list I came up with, I reckon it's reasonably solid (though a tad reliant on the magic phase), comments and criticisms are more than welcome!
LORDS
Slaan Mage-Priest (Lore of Light)
- BSB
- Cupped Hands of the Old Ones
- Focus of Mystery
- The Becalming Cogitation
- The Focused Rumination
HEROES
Scar-Vet
- Crown of Command
- Gold Sigil Sword
- Light Armour
- Shield
Skink Priest
- Dispel Scroll
CORE
30 Saurus Warriors
- Musician + Standard
30 Saurus Warriors
- Full Command
10 Skink Skirmishers
10 Skink Skirmishers
10 Skink Skirmishers
SPECIAL
8 Chameleon Skinks
- Stalker
RARE
Salamander Hunting Pack
2x Salamander
Salamander Hunting Pack
2x Salamander
So there you go, what do you think? Anything high toughness gets poisoned to death, blocks get whittled down with poison, flamed, then charged by Saurus buffed by Light magic. Only thing I think I'd have a problem with is monsters with saves instead of toughness (like the Hellpit or a Hydra), though I suppose I could strip their Regen with Shem's Burning Gaze, then Banish them.
Obviously the Mage-Priest is a pretty major target, but he'll be embedded in a Saurus block, and I'm looking forward to the time when I stack Iceshard Blizzard with Pha's Protection for a sweet -2 to hit in CC, if I manage to get Light of Battle off too then I believe my unit will actually be impossible to hit! Unless the enemy has WS 5 or higher.
Anyway, any advice you can supply is most appreciated.