Skink
Des_DS
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Heya Everybody,
I have a 2000pts event I am going to this weekend(july 23-24 2016) and I throught laying out my first list with the general's handbook might be useful.
Heros
Slann Starmaster
Skink Starpriest
Engine of the Gods(Also counts Behemoth)
ether a skink chief or Tehenhauin, the Prophet of Sotek*
Artillery
Salamander
Salamander
Behemoth
Stegadon
Bastiladon(with laser beams)
Battleline
10 man skink
10 man skink
Other
3 man Skink Handlers
3 man Skink Handlers*
3 man Kroxigor
3 man Ripperdactyls
Thunderquake Starhost
*These items might change when I see there vaules and if i can play them in this event
So lets go over Advantages
+Pretty Fast
+Good magical support/defence
+Good high damage range attacks
+I get to use fun stompy monsters that heal themselves
+Some good rend value
Disadvantages:
-Large percent of my guys die to stiff breezes
-magic isn't game winning anymore
-low model count(40 models)
-no good melee models other then the stegadon
-From what I have scene of the competitive battleplans, you need to hold objectives, which this list isn't good at.
The idea is to get on the objective quick with my good movement. I will use the skinks as a living shield for the rest of the army(its a hard life for a skink in my army). The ultimate goal is to blunt there force so that when they get into melee combat it will be smaller/weaker.
If I remember and/or have time I will put how my matches went. Any comments.advice would be appreciated and thanks for reading!
I have a 2000pts event I am going to this weekend(july 23-24 2016) and I throught laying out my first list with the general's handbook might be useful.
Heros
Slann Starmaster
Skink Starpriest
Engine of the Gods(Also counts Behemoth)
ether a skink chief or Tehenhauin, the Prophet of Sotek*
Artillery
Salamander
Salamander
Behemoth
Stegadon
Bastiladon(with laser beams)
Battleline
10 man skink
10 man skink
Other
3 man Skink Handlers
3 man Skink Handlers*
3 man Kroxigor
3 man Ripperdactyls
Thunderquake Starhost
*These items might change when I see there vaules and if i can play them in this event
So lets go over Advantages
+Pretty Fast
+Good magical support/defence
+Good high damage range attacks
+I get to use fun stompy monsters that heal themselves
+Some good rend value
Disadvantages:
-Large percent of my guys die to stiff breezes
-magic isn't game winning anymore
-low model count(40 models)
-no good melee models other then the stegadon
-From what I have scene of the competitive battleplans, you need to hold objectives, which this list isn't good at.
The idea is to get on the objective quick with my good movement. I will use the skinks as a living shield for the rest of the army(its a hard life for a skink in my army). The ultimate goal is to blunt there force so that when they get into melee combat it will be smaller/weaker.
If I remember and/or have time I will put how my matches went. Any comments.advice would be appreciated and thanks for reading!