Salamander
Jason839
Well-Known Member
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Wanting to shake things up from the normal lists I have been playing of late. Figured Id go the magic heavy route.
Allegiance: Order
Leaders
Slann Starmaster
Skink Starseer
Skink Starpriest
Engine of the Gods
Battleline
10 x Skinks
- Boltspitters & Star Bucklers
10 x Skinks
- Boltspitters & Star Bucklers
10 x Skinks
- Boltspitters & Star Bucklers
Units
1 x Salamanders
3 x Skink Handlers
Behemoths
Bastiladon
Bastiladon
Troglodon
Battalions
Heavenswatch Starhost
Total: 2000/2000
With the dice manipulation of the Starseer and the extra dice from the Slann, I figure I have a pretty good chance of getting at least one extra turn off the engine of the gods. Other than that its pretty much just single out targets with The Trap is Sprung and blast them away. No idea how well it will do but it will be fun to try.
Allegiance: Order
Leaders
Slann Starmaster
Skink Starseer
Skink Starpriest
Engine of the Gods
Battleline
10 x Skinks
- Boltspitters & Star Bucklers
10 x Skinks
- Boltspitters & Star Bucklers
10 x Skinks
- Boltspitters & Star Bucklers
Units
1 x Salamanders
3 x Skink Handlers
Behemoths
Bastiladon
Bastiladon
Troglodon
Battalions
Heavenswatch Starhost
Total: 2000/2000
With the dice manipulation of the Starseer and the extra dice from the Slann, I figure I have a pretty good chance of getting at least one extra turn off the engine of the gods. Other than that its pretty much just single out targets with The Trap is Sprung and blast them away. No idea how well it will do but it will be fun to try.