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8th Ed. 2000 Tournament list

Ripperdactyl

Haemoglobin

9th Age Army Support
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Hello guys
I am planning to attend a 2 day, 5-battle tournament. The tournament is relatively uncomped and includes ET. Only the magic rules of ET are not used. Every army gets to bring a free Giant model to include in their list.

A maximum of 1k points to the combined cost of heroes and lords.

I generally dislike the Slann and having alot of points invested in magic. So here goes:

Lord
Saurus Oldblood
Carnosaur (fully upgraded)
Armor of Destiny
Dawnstone
Great Weapon

Hero
Saurus Scar Veteran
BSB
Armor of Fortune
Sword of Striking
Shield

Skink priest
Dispel scroll
Lvl 2

Core
30x Saurus warrior + Full Command

10x Skink Skirmishers
Javelins

10x Skink Skirmishers
Blowpipes

10x Skink Cohort

13x Skink Cohort + Banner

Special

Bastilodon
Solar Engine

3x Terradon Rider

3x Terradon Rider

Rare
Ancient Stegadon
Sharpened Horns

So the idea behind this list: several targets so the Carnosaur can survive a tad longer (Bastiladon + Ancient Stegadon + Saurus Warrior horde). Two units of Terradon Riders to take out Warmachines and some chaff. Bastiladon provides a +1 I buff aswell which is always good. Pair up the Carnosaur with the Ancient Stegadon for a double charge. The Saurus horde also gives me a chance to take out enemy hordes (supported with either heavens signature or beast signature) or to reform deep and tarpit.

The one Skink Cohort with the banner is in there as a tiny bunker for the mage and to bring the banner count up (Fortitude). The blowpipes are in there for two reasons: less models to paint and doubleshots on the Giant will probably be painful.

So I have a bit of everything: damage dealers, redirect, magic and warmachine hunters.

Thoughts anyone?
 
Hey man!

The saurus unit in this list is pretty useless, kinda free points for your opponent: this list cannot buff them up to a decent stats, and they are not so mobile compared to your other units. Fill your core with cohort and skirmishers:) Against hordes, try adding 2 sallies. If you equip your oldblood with stegadon helm and talisman of preservation, you can have armor of destiny on your scar-vet. Mount him on a cold one, and give him a gw. The oldblood will still be resiliant, and youll have a bsb able to fight and withstand many things.
Is the priest heaven? Id suggest that, to ~silence warmachines. Also, you can use iceshard blizzard on big units, then charge it with bloodroaring carnosaur ;) If you need extra points for the changes, remove solarodon, its the least mobile in the list, its shooting is just 66%, then you need another 4+ to be effective.
 
Well I know that the Saurus Warriors are a subpar choice, yet they are already painted and saves me alot of time painting wise. And I added the magic weapon to the BSB to get some magic attacks in the list. But I will see what I can think of using skinks/krox in the list. Cheers for the feedback!
 
Revised list, without the saurus:

Lord
Saurus Oldblood
Carnosaur (fully upgraded)
Sacred Stegadon Helm of Itza
Talisman of Preservation
Great Weapon

Hero
Saurus Scar-Veteran
BSB
Armour of Sestiny
Cold One
Great Weapon

Skink Priest
LvL 2
Dispel Scroll
Lore of Heavens

Core
10x Skink Skirmisher
Javelins

10x Skink Skirmisher
Blowpipes

10x Skink Cohort

10x Skink Cohort

28x Skink Cohort
2x Kroxigor
Banner, Musician

Special
Bastiladon
Solar Engine

3x Terradon Rider

3x Terradon Rider

Rare
Ancient Stegadon
Sharpened Horns

Salamander Hunting Pack
Extra handler

That leaves me with 11 spare points. However I am down 1 fortitude considering for the tournament the BSB and General need to be in a unit of at least 5 models to generate fortitude.

Comments?
 
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