Ripperdactyl
Haemoglobin
9th Age Army Support
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Hello guys
I am planning to attend a 2 day, 5-battle tournament. The tournament is relatively uncomped and includes ET. Only the magic rules of ET are not used. Every army gets to bring a free Giant model to include in their list.
A maximum of 1k points to the combined cost of heroes and lords.
I generally dislike the Slann and having alot of points invested in magic. So here goes:
Lord
Saurus Oldblood
Carnosaur (fully upgraded)
Armor of Destiny
Dawnstone
Great Weapon
Hero
Saurus Scar Veteran
BSB
Armor of Fortune
Sword of Striking
Shield
Skink priest
Dispel scroll
Lvl 2
Core
30x Saurus warrior + Full Command
10x Skink Skirmishers
Javelins
10x Skink Skirmishers
Blowpipes
10x Skink Cohort
13x Skink Cohort + Banner
Special
Bastilodon
Solar Engine
3x Terradon Rider
3x Terradon Rider
Rare
Ancient Stegadon
Sharpened Horns
So the idea behind this list: several targets so the Carnosaur can survive a tad longer (Bastiladon + Ancient Stegadon + Saurus Warrior horde). Two units of Terradon Riders to take out Warmachines and some chaff. Bastiladon provides a +1 I buff aswell which is always good. Pair up the Carnosaur with the Ancient Stegadon for a double charge. The Saurus horde also gives me a chance to take out enemy hordes (supported with either heavens signature or beast signature) or to reform deep and tarpit.
The one Skink Cohort with the banner is in there as a tiny bunker for the mage and to bring the banner count up (Fortitude). The blowpipes are in there for two reasons: less models to paint and doubleshots on the Giant will probably be painful.
So I have a bit of everything: damage dealers, redirect, magic and warmachine hunters.
Thoughts anyone?
I am planning to attend a 2 day, 5-battle tournament. The tournament is relatively uncomped and includes ET. Only the magic rules of ET are not used. Every army gets to bring a free Giant model to include in their list.
A maximum of 1k points to the combined cost of heroes and lords.
I generally dislike the Slann and having alot of points invested in magic. So here goes:
Lord
Saurus Oldblood
Carnosaur (fully upgraded)
Armor of Destiny
Dawnstone
Great Weapon
Hero
Saurus Scar Veteran
BSB
Armor of Fortune
Sword of Striking
Shield
Skink priest
Dispel scroll
Lvl 2
Core
30x Saurus warrior + Full Command
10x Skink Skirmishers
Javelins
10x Skink Skirmishers
Blowpipes
10x Skink Cohort
13x Skink Cohort + Banner
Special
Bastilodon
Solar Engine
3x Terradon Rider
3x Terradon Rider
Rare
Ancient Stegadon
Sharpened Horns
So the idea behind this list: several targets so the Carnosaur can survive a tad longer (Bastiladon + Ancient Stegadon + Saurus Warrior horde). Two units of Terradon Riders to take out Warmachines and some chaff. Bastiladon provides a +1 I buff aswell which is always good. Pair up the Carnosaur with the Ancient Stegadon for a double charge. The Saurus horde also gives me a chance to take out enemy hordes (supported with either heavens signature or beast signature) or to reform deep and tarpit.
The one Skink Cohort with the banner is in there as a tiny bunker for the mage and to bring the banner count up (Fortitude). The blowpipes are in there for two reasons: less models to paint and doubleshots on the Giant will probably be painful.
So I have a bit of everything: damage dealers, redirect, magic and warmachine hunters.
Thoughts anyone?