Skaven Slave
gapton
Clan Pestilens
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Hi guys this is a list of my 2000 pts army against Tomb King.
Last time I played with him, I used Temple Guard, Saurus, Salamanders and Lore of Light.
Well, he lost quite miserably since he allowed me to buff my Temple Guard with ***THREE*** spells. Speed of Light, Time Warp and Pha's Protection. My Scar-vet has sword of Anti-Hero and he had 3 heroes in the unit of chariots I was fighting. So I got 8 Strength 8 Attacks, with re-roll (ASF + I10), and pretty much DESTROYED everything. He lost the combat by something like 8 points (-1 to hit from WS, and -1 to hit from Pha's)
He said he was sooooo afraid of Banishment thats why he saved his dispell dice for that, I told him maybe he should have dispelled my augments to make the battle more in his favour.
Anyway, I kind of want to give him a chance to win back, so I came up with this list that I have never tried. I have never used Life but my plan was to cast +2/4 Tough on my Skrox unit and send them into close combat. If too many died I can regrowth. If the hitting power from 2 Krox per unit is not enough I can cast Shield of Thorns.
If all went terribly wrong, I still have my temple guard, which I can cast + toughness + regen + shield of thorns to make them really hard to kill. Regrowth should be able to keep the 15 temple guard just enough in numbers to protect my Slann I hope. If I am lacking on offensive power I can cast Dwellers.
The Skinks Priest is there to get access to hopefully some offensive spells like Comet of Casandora, or protect my other Skrox unit in close combat with augments/hex.
What do you guys think?