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6th Ed. 2000 Points vs skaven

Skink

piel-roja

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hey guys, we started a league with the 6th Edition. I hope you guys remember the good old times and can give me some tips against skaven.
Until now I got a draw vs VC and got massacred by ogres. So I hardly need a win soon.
I am in vacation at the moment so I don't have an army book right now but my list would be kind of this:

-Slann, gen. 4, 5+ ward safe for the unit, PoTepok, diadem of power
-skink priest, cube of darkness
-skink priest, scout, scroll
-skink priest, scout, scroll

-10 skink scout, blowpipes
-10 skink jav / shield
-10 skink jav / shield
-16 saurus warrior, full command with speers

-6 chameleon skinks
-3 terrasons
-6 saurus Cav., full command, huanchi totem

-3x salamander
-3x salamander

So the slann and the priests should raise hell on the skaven with damage spells.
Chameleons are there for a warp canon, scout skinks for support and the terradons against jizzles.
Salamander should burn a lot of skaven and the cav is a hard hitting unit.
The saurus block should win CC against skaven and with a 5+ wardsave and skinks in front it should be able to get to CC

I think it's round about 2k but I need the book to say that exactly.
What do you think? Any tips are very welcome :)
 
hey guys, we started a league with the 6th Edition. I hope you guys remember the good old times and can give me some tips against skaven.
Until now I got a draw vs VC and got massacred by ogres. So I hardly need a win soon.
I am in vacation at the moment so I don't have an army book right now but my list would be kind of this:

-Slann, gen. 4, 5+ ward safe for the unit, PoTepok, diadem of power
-skink priest, cube of darkness
-skink priest, scout, scroll
-skink priest, scout, scroll

-10 skink scout, blowpipes
-10 skink jav / shield
-10 skink jav / shield
-16 saurus warrior, full command with speers

-6 chameleon skinks
-3 terrasons
-6 saurus Cav., full command, huanchi totem

-3x salamander
-3x salamander

So the slann and the priests should raise hell on the skaven with damage spells.
Chameleons are there for a warp canon, scout skinks for support and the terradons against jizzles.
Salamander should burn a lot of skaven and the cav is a hard hitting unit.
The saurus block should win CC against skaven and with a 5+ wardsave and skinks in front it should be able to get to CC

I think it's round about 2k but I need the book to say that exactly.
What do you think? Any tips are very welcome :)

An interesting list. I like to see the lack of hordes, as I don’t like to see hordes unless they are of expendable quantity troops like Skinks, because I believe they are cumbersome and expensive, and I hate how GW really advocated the use of them in 8th. I can’t offer you much in terms of tactics because I joined the Warhammer community in 7th Ed, but I can provide you with a link to a website that has PDFs of all army books in existence, so you can look at a 6th Ed book even on holiday:
https://vk.com/page-66400870_49542856

Hope this helps!
 
Hello!
I am going to play a 6th edition game against Skaven with a very similar armylist. I took out one of the salamander team and made the priests 2nd level mages.

Does anybody have further suggestions?

Thank you!
 
If I recall correctly, salamanders, fire and panic are very strong weapons against skaven.)
 
Yes, you recall correctly.
However, they can have a tough life when they have to face ratlings, jetzails and warp lightings :(
 
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