Ripperdactyl
Haemoglobin
9th Age Army Support
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Hey guys!
I've played a few games and generally have issues with Dragons. I feel that the Lizardmen book handles these kinds of models poorly.
And at the same time we all know they will be popular so we need to find something can counter them.
**Characters**
- 1x Saurus Oldblood: Carnosaur, Dragon Slaying Sword, Armour of Meteoric Iron, Talisman Of Protection
- 1x Skink Priest: Wizard Level 2, Illusion, Power Scroll, Lore Familiar
- 1x Slann Mage-Priest: General, Battle Standard Bearer, Wizard Level 4, Elementalism
**Core**
- 12x Saurus Warrior, Shieldwall, Standard Bearer, Spawn Leader
- 10x Skink Skirmishers Javelins and Shields, Scouts
- 10x Skink Skirmishers Javelins and Shields, Scouts
- 10x Skink Skirmishers Javelins and Shields
- 20x Temple Guard, Standard Bearer (War Banner), Revered Guardian, Musician
**Special**
- 1x Bastiladon, Solar Engine
**Rare**
- 1x Ancient Stegadon: Giant Bow
This list brings 3 fighty things: Oldblood; 20 TG and the Ancient Stegadon. Also brings a bunch of ranged attacks in the form of 3 units of Skink Skirmishers (two with Scouts); Ancient steg with Giant Bow + some javelins and a Bastiladon with 3 javelins.
Ideally I would roll Plague of Rust and Wind Blast on the Slann. Earthen Ramparts is pretty good too, same for Travel Mystical Pathway. Plague of Rust a target; shoot it with poison, Wind Blast and Beam of Chotec from the Bastiladon. The Skink Priest is in there for Column of Crystal and Miasmic Mirage.
I am assuming I will see a lot of Dragons or other models with Fly (9/10) hence the Dragon Slaying Sword on the Oldblood and the Skink Priest (to deny charge/march moves and block LOS).
Thoughts?
I've played a few games and generally have issues with Dragons. I feel that the Lizardmen book handles these kinds of models poorly.
And at the same time we all know they will be popular so we need to find something can counter them.
**Characters**
- 1x Saurus Oldblood: Carnosaur, Dragon Slaying Sword, Armour of Meteoric Iron, Talisman Of Protection
- 1x Skink Priest: Wizard Level 2, Illusion, Power Scroll, Lore Familiar
- 1x Slann Mage-Priest: General, Battle Standard Bearer, Wizard Level 4, Elementalism
**Core**
- 12x Saurus Warrior, Shieldwall, Standard Bearer, Spawn Leader
- 10x Skink Skirmishers Javelins and Shields, Scouts
- 10x Skink Skirmishers Javelins and Shields, Scouts
- 10x Skink Skirmishers Javelins and Shields
- 20x Temple Guard, Standard Bearer (War Banner), Revered Guardian, Musician
**Special**
- 1x Bastiladon, Solar Engine
**Rare**
- 1x Ancient Stegadon: Giant Bow
This list brings 3 fighty things: Oldblood; 20 TG and the Ancient Stegadon. Also brings a bunch of ranged attacks in the form of 3 units of Skink Skirmishers (two with Scouts); Ancient steg with Giant Bow + some javelins and a Bastiladon with 3 javelins.
Ideally I would roll Plague of Rust and Wind Blast on the Slann. Earthen Ramparts is pretty good too, same for Travel Mystical Pathway. Plague of Rust a target; shoot it with poison, Wind Blast and Beam of Chotec from the Bastiladon. The Skink Priest is in there for Column of Crystal and Miasmic Mirage.
I am assuming I will see a lot of Dragons or other models with Fly (9/10) hence the Dragon Slaying Sword on the Oldblood and the Skink Priest (to deny charge/march moves and block LOS).
Thoughts?