Razordon
walach
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Skink Chief, Warspear, Ancient Stegadon
Skink Priest, level 2, Ancient Stegadon
Saurus Scar Veteran, BSB, cold one, spear, light armour, shield, huanchi's totem (+d6 charge thingy)
20 saurus, spears, std, mus
20 saurus, spears, std, mus
10 skink skirmishers
10 skink skirmishers
5 cold one cavalry, champ, std, war banner
3 terradons
1 salamander
Scar veteran will ride with the cold one cavalry (duh).
Obviously i'm sitting fairly magic light... would this be percieved as a problem?
I'm considering thinning out the core a bit to buff out the cold one cavalry - opinions? Or perhaps grab another character. Or more terradons/salamanders. Or maybe some chameleons..... choices choices!
The main issue i'm having with this list is the lack of a general - with my scar vet carrying the BSB, he cannot be the general leaving it to the skink chief... eugh...
Skink Priest, level 2, Ancient Stegadon
Saurus Scar Veteran, BSB, cold one, spear, light armour, shield, huanchi's totem (+d6 charge thingy)
20 saurus, spears, std, mus
20 saurus, spears, std, mus
10 skink skirmishers
10 skink skirmishers
5 cold one cavalry, champ, std, war banner
3 terradons
1 salamander
Scar veteran will ride with the cold one cavalry (duh).
Obviously i'm sitting fairly magic light... would this be percieved as a problem?
I'm considering thinning out the core a bit to buff out the cold one cavalry - opinions? Or perhaps grab another character. Or more terradons/salamanders. Or maybe some chameleons..... choices choices!
The main issue i'm having with this list is the lack of a general - with my scar vet carrying the BSB, he cannot be the general leaving it to the skink chief... eugh...