I'm just getting started into Lizardmen and would appreciate any feedback.
I run my ranks 6 wide so thats why everything is divisible by 6 except for the temple guard, the slann takes up 4 spots so only 20 are needed. Any questions about the list let me know.
Slann Mage-Priest (general)
Disciplines: Higher State of Consiousness, Unfathomable Presence, The Focused Rumination
20 Temple Guard: Musician, Standard Bearer
Saurus Scar-Veteran
Light armor, shield, Sword of the Hornet(magic weapon)
10 Skink Skirmishers
18 Saurus Warriors
Musician, Standard Bearer, Spears
18 Saurus Warriors
Musician, Standard Bearer, Spears
6 Cold Ones
Musician, Standard Bearer
Skink Priest
Ancient Stegadon with Engine of the Gods
Total Points: 2002
9 casting dice, 6 dispell dice
Slann w/ temper guard have magic resistance 3
Slann can only be hit by magic attacks
I run my ranks 6 wide so thats why everything is divisible by 6 except for the temple guard, the slann takes up 4 spots so only 20 are needed. Any questions about the list let me know.
Slann Mage-Priest (general)
Disciplines: Higher State of Consiousness, Unfathomable Presence, The Focused Rumination
20 Temple Guard: Musician, Standard Bearer
Saurus Scar-Veteran
Light armor, shield, Sword of the Hornet(magic weapon)
10 Skink Skirmishers
18 Saurus Warriors
Musician, Standard Bearer, Spears
18 Saurus Warriors
Musician, Standard Bearer, Spears
6 Cold Ones
Musician, Standard Bearer
Skink Priest
Ancient Stegadon with Engine of the Gods
Total Points: 2002
9 casting dice, 6 dispell dice
Slann w/ temper guard have magic resistance 3
Slann can only be hit by magic attacks