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8th Ed. 2.5K list against WoC

Skink

CAinhorn

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I have created a 2.5k list, but I need everyone's opinion on what to add or take out.

Lords: 410

Slaan Mage-Priest
Hermonic Convergence
Unfathomable Presence
Channeling Staff
Cube of Darkness
Lore of Metal

Heroes: 533

Tetto'eko

Skink Priest
Lv 2
Cloak of Feathers
Lore of Beasts

Skink Chief
Light armour
Shield
Ripperdactyl
Egg of Quango

Saurus Scar-Vet
Light Armour
Enchanted Shield
Gold Sigil Sword
Potion of Foolhardiness

Core: 710

Saurus Worriors
50 man squad
Banner
Musician

Skink Skirmishers
10 man squad W/ Blowpipes

Skink Skirmishers
10 man squad W/ Blowpipes

Special: 540

Temple Guard
20 man squad
Reveard Guardian

Bastiladon
Solar Engine

Ripperdactyl Riders
3 man squad

Rare: 310
Ancient Stegadon
Engine of The Gods
Unstoppable Stampede
Sharpened Horns

P.S I do not own any salamanders so they are out of the question.
 
Do the following:

- Make priest level 1.
- Remove cloak of feathers.
- Change cube to scroll.
- Try and reach 625pts in core, not 710pts.
- Remove Engine of the Gods and Unstoppable Stampede

I'm not entirely sure, but isn't that roughly 200-220ps?

Depending on what you want you can bump the guard unit to 30 models - 140pts.

Depending on what you want to do with either the ripperdactyls I'd either bump them to 6 for taking out units or change them to cameleon skinks (10 skinks = 130pts) and take out war machines. If you want to use the rippers for warmachines you can also use them in tandem with the cameleon skinks so maybe 3 rippers + 5-6 skinks.

Just a few thoughts.
 
Pinktaco said:
Do the following:

- Make priest level 1.
- Remove cloak of feathers.
- Change cube to scroll.
- Try and reach 625pts in core, not 710pts.
- Remove Engine of the Gods and Unstoppable Stampede

I'm not entirely sure, but isn't that roughly 200-220ps?

Depending on what you want you can bump the guard unit to 30 models - 140pts.

Depending on what you want to do with either the ripperdactyls I'd either bump them to 6 for taking out units or change them to cameleon skinks (10 skinks = 130pts) and take out war machines. If you want to use the rippers for warmachines you can also use them in tandem with the cameleon skinks so maybe 3 rippers + 5-6 skinks.

Just a few thoughts.
I appreciate your feedback on my list and I was planning on dropping the engine of the gods and taking out a skink skirmishers squad to bring in some chameleon skinks.
 
Like the list but put the scroll and cube in there as purple sun will destroy us.
Dont like special characters.
 
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