Got an upcoming 2500 point battle against High Elves this weekend, but really struggling on what to fit into my last 300 points or so. I rarely play games of this size so I'm a little out of my comfort zone - especially when it comes to choosing something optimal in this match up, as I feel most of it can be got in at 2000 and everything else is surplus to requirements.
So far I've modified my standard 2000 points list that I've had some luck with recently, with an additional Scar-Vet and some tweaks here and there.
Light Slann - Mystery, Rumination/Cupped Hands/Standard of Discipline/Obsidian Loadstone.
Skink Priest - Cube of Darkness.
Mounted Scar Vet - Dawn stone/Battle Sword/Charmed Shield. I may swap for Sword of Might at the last moment, just in case I get that twitching in my big toe that which means he's bringing a Dragon again.
Scar-Vet on foot ("Mr Choppy") - Armour of Destiny/xHW
24 Saurus - Full command/HW&S
22 Skinks - Full command/2 Kroxigor
10 Skinks
10 Skinks
22 Temple Guard - Full command
5 Camo Skinks
5 Camo skinks
Salamander
Salamander
My options generally boil down to:
6-8 Saurus Cavalry. I'm reluctant here because, even with a 2+ save, White Lions and Swordmasters will munch through them. This leaves them facing off against the Core, which everything else in the army can do.
Giving the big unit of Saurus spears, and rolling another 20 with hand weapons. This will give me a second block to play around with, but I don't have any real strategy for what it is to achieve other than to fill up points. I don't necessarily feel like I need a second Saurus unit.
Stegadons! Though they suffer a similar dilemma as Cav, except with impact hits. Shame I can't squeeze in a War-Spear Chief or I might try it.
In my last game I tried out 6 Terradons - and regretted it. Maybe I'm soured by poor dice rolling, but I feel their points cost isn't justified.
I'd like to get some feedback on my options here. What has everyone else had success with, or finds rounds out their army nicely?
Give me some good ideas, and I might be tempted into a battle report (complete with pics)!
So far I've modified my standard 2000 points list that I've had some luck with recently, with an additional Scar-Vet and some tweaks here and there.
Light Slann - Mystery, Rumination/Cupped Hands/Standard of Discipline/Obsidian Loadstone.
Skink Priest - Cube of Darkness.
Mounted Scar Vet - Dawn stone/Battle Sword/Charmed Shield. I may swap for Sword of Might at the last moment, just in case I get that twitching in my big toe that which means he's bringing a Dragon again.
Scar-Vet on foot ("Mr Choppy") - Armour of Destiny/xHW
24 Saurus - Full command/HW&S
22 Skinks - Full command/2 Kroxigor
10 Skinks
10 Skinks
22 Temple Guard - Full command
5 Camo Skinks
5 Camo skinks
Salamander
Salamander
My options generally boil down to:
6-8 Saurus Cavalry. I'm reluctant here because, even with a 2+ save, White Lions and Swordmasters will munch through them. This leaves them facing off against the Core, which everything else in the army can do.
Giving the big unit of Saurus spears, and rolling another 20 with hand weapons. This will give me a second block to play around with, but I don't have any real strategy for what it is to achieve other than to fill up points. I don't necessarily feel like I need a second Saurus unit.
Stegadons! Though they suffer a similar dilemma as Cav, except with impact hits. Shame I can't squeeze in a War-Spear Chief or I might try it.
In my last game I tried out 6 Terradons - and regretted it. Maybe I'm soured by poor dice rolling, but I feel their points cost isn't justified.
I'd like to get some feedback on my options here. What has everyone else had success with, or finds rounds out their army nicely?
Give me some good ideas, and I might be tempted into a battle report (complete with pics)!