Hi there
This is my first army rooster and I know soon new Lizardmen arive, but first I must take some field experience.
Bless spawnng of Quetzl
Heroes
1 Saurus Oldblood, General; Quetzl; Light Armour; Sotek; Tepok, Charm of the Jaguar Warrior,
Enchanted Shield, Amulet of Itzl, Sword of Might
1 Skink Priest, Magic Level 1, Dispel Scroll, Dispel Scroll
Core Units
10 Skink Skirmishers, Quetzl; Javelin; Shield
10 Skink Skirmishers, Quetzl; Javelin; Shield
10 Skink Skirmishers, Quetzl; Javelin; Shield
10 Skink Skirmishers, Quetzl; Javelin; Shield
10 Skink Skirmishers, Quetzl; Javelin; Shield
20 Saurus Warriors, Quetzl; Shield; FCG
Special Units
5 Chameleon Skinks, Blowpipe
3 Kroxigors, Great Weapon
3 Kroxigors, Great Weapon
3 Terradons, Javelin
Rare Units
3 Salamander Hunting Packs,
9 Skink Handlers
1 Stegadon, Giant Bow
5 Skink Crew, Javelin
Casting Pool: 3
Dispel Pool: 4 + 2DS
Models in Army: 99
Units: 12 + 1 hero runner
Total Army Cost: 1996
General be little nasty slayer wit 5-6 attack on 6 strenght with masive protection.
All skinks be screeners, and with 4+ Sv, they can fight with some other light infranty, or attacks rears, flanks enemy units with good save against strenght 3-4.
Saurus be exelent holder with 3+ Sv in close combat, 2 attacks with 4 strenght, and full ranks.
Kroxigors must take out enemy heavy cavalry, hunt some dragons, or other monsters. Yes this is only 3 in unit but i think they be better, not too long unit front, easier to hide etc.
Stegeon hmm I like have in my army some what has terror, and be big.
Salamanders be standart attack unit.
This is my first army rooster and I know soon new Lizardmen arive, but first I must take some field experience.
Bless spawnng of Quetzl
Heroes
1 Saurus Oldblood, General; Quetzl; Light Armour; Sotek; Tepok, Charm of the Jaguar Warrior,
Enchanted Shield, Amulet of Itzl, Sword of Might
1 Skink Priest, Magic Level 1, Dispel Scroll, Dispel Scroll
Core Units
10 Skink Skirmishers, Quetzl; Javelin; Shield
10 Skink Skirmishers, Quetzl; Javelin; Shield
10 Skink Skirmishers, Quetzl; Javelin; Shield
10 Skink Skirmishers, Quetzl; Javelin; Shield
10 Skink Skirmishers, Quetzl; Javelin; Shield
20 Saurus Warriors, Quetzl; Shield; FCG
Special Units
5 Chameleon Skinks, Blowpipe
3 Kroxigors, Great Weapon
3 Kroxigors, Great Weapon
3 Terradons, Javelin
Rare Units
3 Salamander Hunting Packs,
9 Skink Handlers
1 Stegadon, Giant Bow
5 Skink Crew, Javelin
Casting Pool: 3
Dispel Pool: 4 + 2DS
Models in Army: 99
Units: 12 + 1 hero runner
Total Army Cost: 1996
General be little nasty slayer wit 5-6 attack on 6 strenght with masive protection.
All skinks be screeners, and with 4+ Sv, they can fight with some other light infranty, or attacks rears, flanks enemy units with good save against strenght 3-4.
Saurus be exelent holder with 3+ Sv in close combat, 2 attacks with 4 strenght, and full ranks.
Kroxigors must take out enemy heavy cavalry, hunt some dragons, or other monsters. Yes this is only 3 in unit but i think they be better, not too long unit front, easier to hide etc.
Stegeon hmm I like have in my army some what has terror, and be big.
Salamanders be standart attack unit.