Jungle Swarm
boonejamin
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Hey I posted my initial list here a while back and you guys were helpful. I've played a couple games and want to get feedback on my updated army list. I've played against Wood Elves and WoC. The new list I want to try is as follows
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HEROES
Scar Vet
-GW
-Sword of Battle
-Carnasaur Pendant
-Light Armor
Skink Priest
-Level 2
CORE
15 Saurus
-Spears
-Champion
-Standard
15 Saurus
-Spears
-Champion
-Standard
10 Saurus
-Spears
(SV is attached)
10 Skink Skirmishers
-Javelins
10 Skink Skirmishers
-Javelins
RARE
-Salamander Hunting Party
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My games against Elves have gone well, the only trouble I get into is with glade guard not dying and me losing those points (although so far I haven't needed them). What happens is my skinks and and the Guard have a shootout, usually they both take heavy casualties, and then the Dryads and Treekin come in. Either I charge with my Skinks and lose the shooting, or charge with my Saurus if they're close enough and keep shooting. I've found that I do better to sacrifice the skinks by tying up a unit of dryads so that my Saurus can decimate, then just clearing out all the forest spirits in a few turns without getting flanked.
My games against WoC are a lot rougher. I haven't lost yet but I haven't done well either. So far I've been lucky to use terrain to my advantage and take out his units one at a time. I think the best strategy I've come up with is to brace against his charges with spears (he runs a lot of Marauders with GWs) and use skinks and my salamander to widdle them down on the way. This obviously isn't going to work forever, and I would appreciate some advice. Thanks
----------------------------------
HEROES
Scar Vet
-GW
-Sword of Battle
-Carnasaur Pendant
-Light Armor
Skink Priest
-Level 2
CORE
15 Saurus
-Spears
-Champion
-Standard
15 Saurus
-Spears
-Champion
-Standard
10 Saurus
-Spears
(SV is attached)
10 Skink Skirmishers
-Javelins
10 Skink Skirmishers
-Javelins
RARE
-Salamander Hunting Party
----------------------------------
My games against Elves have gone well, the only trouble I get into is with glade guard not dying and me losing those points (although so far I haven't needed them). What happens is my skinks and and the Guard have a shootout, usually they both take heavy casualties, and then the Dryads and Treekin come in. Either I charge with my Skinks and lose the shooting, or charge with my Saurus if they're close enough and keep shooting. I've found that I do better to sacrifice the skinks by tying up a unit of dryads so that my Saurus can decimate, then just clearing out all the forest spirits in a few turns without getting flanked.
My games against WoC are a lot rougher. I haven't lost yet but I haven't done well either. So far I've been lucky to use terrain to my advantage and take out his units one at a time. I think the best strategy I've come up with is to brace against his charges with spears (he runs a lot of Marauders with GWs) and use skinks and my salamander to widdle them down on the way. This obviously isn't going to work forever, and I would appreciate some advice. Thanks