Skink
Stega
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Hi all,
I've got a tournament coming up next weekend at 1750pts and I'm putting together a list for it. I wanted to do something a bit different as I've run skink heavy lists for most of my games before, with shadowstrike and thunderquake my most used ones.
I've got a test game this weekend against a buddy who plays beastmen, and I wanted to get some feedback on what you think about the list I've put together.
Allegiance: seraphim
Realm: ulgu
Heroes:
Slann: general - 260
- great rememberer
- incandescent retrices
-meteoric convocation
Saurus scar veteran on cold one - 120
- sword of judgement
Saurus oldblood on carnosaur - 240
- doppleganger cloak
Skink starpriest - 80
- mystical unforging
Saurus astrolith bearer - 160
Battleline:
- saurus knights - 80 x 3 = 240
Artillery:
- salamanders x 3 = 120
Behemoth:
- bastiladon w solar engine - 280
Other:
- skink handlers - 40
Battalions:
- firelance starhost - 150
- dracothions tail - 80
Total: 1750/1750
The idea here for me is to keep one unit of knights, the scar veteran, oldblood, starpriest and then one other unit up in the heavens. Give the other player turn one and make sure my slann is nicely hidden away for that turn. First turn of mine teleport the slann and bring down most of the units depending on what I see before me. Use the scar veteran to hunt their heroes with the sword of judgement and buff the saurus knights, and use the carnosaur to go for their monsters and use doppelganger cloak to make the most of his attacks. Summon some skinks from then on to spam objectives and use the salamanders for a bit of fun. Just have to hope he doesn't kill my slann with his cygor.
What do you think about it? All feedback and criticism welcome.
I've got a tournament coming up next weekend at 1750pts and I'm putting together a list for it. I wanted to do something a bit different as I've run skink heavy lists for most of my games before, with shadowstrike and thunderquake my most used ones.
I've got a test game this weekend against a buddy who plays beastmen, and I wanted to get some feedback on what you think about the list I've put together.
Allegiance: seraphim
Realm: ulgu
Heroes:
Slann: general - 260
- great rememberer
- incandescent retrices
-meteoric convocation
Saurus scar veteran on cold one - 120
- sword of judgement
Saurus oldblood on carnosaur - 240
- doppleganger cloak
Skink starpriest - 80
- mystical unforging
Saurus astrolith bearer - 160
Battleline:
- saurus knights - 80 x 3 = 240
Artillery:
- salamanders x 3 = 120
Behemoth:
- bastiladon w solar engine - 280
Other:
- skink handlers - 40
Battalions:
- firelance starhost - 150
- dracothions tail - 80
Total: 1750/1750
The idea here for me is to keep one unit of knights, the scar veteran, oldblood, starpriest and then one other unit up in the heavens. Give the other player turn one and make sure my slann is nicely hidden away for that turn. First turn of mine teleport the slann and bring down most of the units depending on what I see before me. Use the scar veteran to hunt their heroes with the sword of judgement and buff the saurus knights, and use the carnosaur to go for their monsters and use doppelganger cloak to make the most of his attacks. Summon some skinks from then on to spam objectives and use the salamanders for a bit of fun. Just have to hope he doesn't kill my slann with his cygor.
What do you think about it? All feedback and criticism welcome.