Ripperdactyl
Karnus
Well-Known Member
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So my initial thought is:
Slann
- High magic, focus of mystery, harmonic convergence, channeling staff, BSB, Skaven pelt banner.
Scar Vet
- Cold one (no idea what else to give him?)
Skink priest
- lore of beasts, dispel scroll
Skink priest
- lore of heavens, cube of darkness
Saurus warriors x20
- Spears, full command
Skink skirmishes x12
- Lustrian Javelin
Skink skirmishes x12
- Lustrian Javelin
Skink skirmishes x12
- Lustrian Javelin
Temple Guard x20
- Full command
Salamander
-Extra handler
Salamander
- Extra handler
I have a few points to play with, I wanted to fit a bastilidon in there somewhere but I need to try and kit out the scar vet yet.
Any ideas?
Slann
- High magic, focus of mystery, harmonic convergence, channeling staff, BSB, Skaven pelt banner.
Scar Vet
- Cold one (no idea what else to give him?)
Skink priest
- lore of beasts, dispel scroll
Skink priest
- lore of heavens, cube of darkness
Saurus warriors x20
- Spears, full command
Skink skirmishes x12
- Lustrian Javelin
Skink skirmishes x12
- Lustrian Javelin
Skink skirmishes x12
- Lustrian Javelin
Temple Guard x20
- Full command
Salamander
-Extra handler
Salamander
- Extra handler
I have a few points to play with, I wanted to fit a bastilidon in there somewhere but I need to try and kit out the scar vet yet.
Any ideas?