Ripperdactyl
Dreadgrass
Member
- Messages
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- Trophy Points
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Hi all,
Been otherwise occupied of late and my poor Lizzies have been feeling quite neglected, so its time to polish the scales and crack open the weapons vault! I've got a 1500pt game against Nurgle Daemons but we both tend to use all comers lists so without further ado, I give you my latest list!
HEROES
Scar Vet. (general) - Light armour, Shield, Cold One, ??? items?
Designed to be tough, with a nice save, and a cold one to give fear protection, weapon/ equipment options still pending...
Scar Vet. - Light Armour, Shield, Cold One, BSB, ??? items?
Same idea as the General, good save and cold one, magic items still pending...
Skink Priest - Lvl. 2, Diadem of Power
Anti magic defence, 5DD should do the trick when its this low a points, could potentially have a D. scroll as well but trying to shave the points...
CORE
16 x Saurus - Spears, standard, mus.
16 x Saurus - Spears, standard, mus.
The Mainline, each unit gets a Scar Vet and ranks up 6 x 3 for maximum spear-induced carnage...
10 x Skink Skirmishers
10 x Skink Skirmishers
10 x Skink Skirmishers
For Harrassment/ diverting, and all the poisonous shooting that we love them for...
SPECIAL
3 x Terradons
3 x Terradons
For those who weren't familiar with my previous lists I LOVE TERRADONS!!! So much utility, so many options, and relatively disposable to boot!
Stegadon
My "Hammer" unit, to support the wall of Saurus might!
So strategically, the Saurus hold the line, the steg supports, the Terradons and skirmishers harrass and weaken the enemy lines, and take out shooting/ magic/ war machine threats.
Thoughts? Suggestions? Criticisms?
I have about 79 points left over for items on the scar vets, but unsure what to take besides the Burning Blade of Chotec on 1... Any help would be greatly appreciated!
Been otherwise occupied of late and my poor Lizzies have been feeling quite neglected, so its time to polish the scales and crack open the weapons vault! I've got a 1500pt game against Nurgle Daemons but we both tend to use all comers lists so without further ado, I give you my latest list!
HEROES
Scar Vet. (general) - Light armour, Shield, Cold One, ??? items?
Designed to be tough, with a nice save, and a cold one to give fear protection, weapon/ equipment options still pending...
Scar Vet. - Light Armour, Shield, Cold One, BSB, ??? items?
Same idea as the General, good save and cold one, magic items still pending...
Skink Priest - Lvl. 2, Diadem of Power
Anti magic defence, 5DD should do the trick when its this low a points, could potentially have a D. scroll as well but trying to shave the points...
CORE
16 x Saurus - Spears, standard, mus.
16 x Saurus - Spears, standard, mus.
The Mainline, each unit gets a Scar Vet and ranks up 6 x 3 for maximum spear-induced carnage...
10 x Skink Skirmishers
10 x Skink Skirmishers
10 x Skink Skirmishers
For Harrassment/ diverting, and all the poisonous shooting that we love them for...
SPECIAL
3 x Terradons
3 x Terradons
For those who weren't familiar with my previous lists I LOVE TERRADONS!!! So much utility, so many options, and relatively disposable to boot!
Stegadon
My "Hammer" unit, to support the wall of Saurus might!
So strategically, the Saurus hold the line, the steg supports, the Terradons and skirmishers harrass and weaken the enemy lines, and take out shooting/ magic/ war machine threats.
Thoughts? Suggestions? Criticisms?
I have about 79 points left over for items on the scar vets, but unsure what to take besides the Burning Blade of Chotec on 1... Any help would be greatly appreciated!