Jungle Swarm
FlatcapDan
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Hi guys,
I’m hoping I might be able to learn from some of you as a new player who’s just started collecting in January. As While I’m enjoying playing, I’m struggling to compete.
Spoiler alert - wall of text incoming.
A friend and I have begun learning rules and having a few games, with him collecting Stormcast. Playing 1500 points and battle plans from the 2021 ghb.
Currently I’m struggling to just get sufficient/reliable damage through to keep models off the table. Particularly with the fact that as soon as I do land enough damage to clear a unit, “call for aid” counters me and I’m back to square one. The lack of rend and SCE saves and buffs seem to just make even the best multi unit charges ineffective. Plus his mortal wound output with little counter just eats away at model count rapidly.
I’m not sure if I’m playing too aggressive, pushing to get alpha charges off too early or do I need to be more aggressive.
I’m clearly missing something.I’m aware carnosaurs are fragile from scouting this forum, but with the models I own, I’d like to at least have some chance to play.
Please could I ask for some general advice for early game tactics for a typical match up, should I be going for damage/charges/objectives only/board control?
Models I own (were both playing privately, so both happy proxying within reason while we build our armies). Acknowledge that range is a weak point, future pay days will help revise this...
Slann
Troglodon
Oldblood on Carnosaur
Scar-vet on Carnosaur
Oldblood on foot
2x skink priests/star preists (kit bashed from starter sets)
24x saurus warriors
16x saurus knights
3x terradons
3x ripperdactyls
My list for our last game:
Army Faction: Seraphon
- Army Type: Coalesced
- Army Subfaction: Thunder Lizard
- Grand Strategy: Beast Master
- Triumphs: Inspired
LEADER
Slann Starmaster (265)*
- General
- Command Traits: Arcane Might
- Spells: Celestial Apotheosis
Saurus Oldblood on Carnosaur (270)**
- Artefacts: Fusil of Conflagration
Saurus Scar-Veteran on Carnosaur (215)***
- Celestite Warblade
Skink Priest (80)***
- Prayers: Heal
Skink Starpriest (130)***
- Artefacts: Arcane Tome
- Spells: Hand of Glory
BATTLELINE
Saurus Knights (110)*
- Celestite Warspear and Powerful Jaws
Saurus Knights (110)*
- Celestite Warspear and Powerful Jaws
Saurus Knights (110)*
- Celestite Warspear and Powerful Jaws
Saurus Warriors (105)**
- Celestite Club and Powerful Jaws
Saurus Warriors (105)**
- Celestite Club and Powerful Jaws
CORE BATTALIONS:
*Vanguard
**Battle Regiment
***Command Entourage
1500 Points
Example of his army:
- Army Faction: Stormcast Eternals
- Army Type: Scions of the Storm
- Subfaction: Hammers of Sigmar
- Grand Strategy: Hold the Line
- Triumph: Bloodthirsty
LEADERS
Lord-Imperatant (175)*
Lord-Relictor (145)*
- Artefacts of Power: Arcane Tome
- Prayers: Translocation
Knight-Incantor (125)*
- Spells: Lightning Blast
Vandus Hammerhand (205)***
- General
BATTLELINE
5 x Judicators with Skybolt Bows (200)*
5 x Sequitors (145)**
5 x Vindictors (130)***
OTHER
3 x Annihilators (200)**
3 x Praetors (165)**
CORE BATTALIONS
- *Warlord
- **Redemption Brotherhood
- ***Vanguard
TOTAL POINTS: 1490/1500
I’m hoping I might be able to learn from some of you as a new player who’s just started collecting in January. As While I’m enjoying playing, I’m struggling to compete.
Spoiler alert - wall of text incoming.
A friend and I have begun learning rules and having a few games, with him collecting Stormcast. Playing 1500 points and battle plans from the 2021 ghb.
Currently I’m struggling to just get sufficient/reliable damage through to keep models off the table. Particularly with the fact that as soon as I do land enough damage to clear a unit, “call for aid” counters me and I’m back to square one. The lack of rend and SCE saves and buffs seem to just make even the best multi unit charges ineffective. Plus his mortal wound output with little counter just eats away at model count rapidly.
I’m not sure if I’m playing too aggressive, pushing to get alpha charges off too early or do I need to be more aggressive.
I’m clearly missing something.I’m aware carnosaurs are fragile from scouting this forum, but with the models I own, I’d like to at least have some chance to play.
Please could I ask for some general advice for early game tactics for a typical match up, should I be going for damage/charges/objectives only/board control?
Models I own (were both playing privately, so both happy proxying within reason while we build our armies). Acknowledge that range is a weak point, future pay days will help revise this...
Slann
Troglodon
Oldblood on Carnosaur
Scar-vet on Carnosaur
Oldblood on foot
2x skink priests/star preists (kit bashed from starter sets)
24x saurus warriors
16x saurus knights
3x terradons
3x ripperdactyls
My list for our last game:
Army Faction: Seraphon
- Army Type: Coalesced
- Army Subfaction: Thunder Lizard
- Grand Strategy: Beast Master
- Triumphs: Inspired
LEADER
Slann Starmaster (265)*
- General
- Command Traits: Arcane Might
- Spells: Celestial Apotheosis
Saurus Oldblood on Carnosaur (270)**
- Artefacts: Fusil of Conflagration
Saurus Scar-Veteran on Carnosaur (215)***
- Celestite Warblade
Skink Priest (80)***
- Prayers: Heal
Skink Starpriest (130)***
- Artefacts: Arcane Tome
- Spells: Hand of Glory
BATTLELINE
Saurus Knights (110)*
- Celestite Warspear and Powerful Jaws
Saurus Knights (110)*
- Celestite Warspear and Powerful Jaws
Saurus Knights (110)*
- Celestite Warspear and Powerful Jaws
Saurus Warriors (105)**
- Celestite Club and Powerful Jaws
Saurus Warriors (105)**
- Celestite Club and Powerful Jaws
CORE BATTALIONS:
*Vanguard
**Battle Regiment
***Command Entourage
1500 Points
Example of his army:
- Army Faction: Stormcast Eternals
- Army Type: Scions of the Storm
- Subfaction: Hammers of Sigmar
- Grand Strategy: Hold the Line
- Triumph: Bloodthirsty
LEADERS
Lord-Imperatant (175)*
Lord-Relictor (145)*
- Artefacts of Power: Arcane Tome
- Prayers: Translocation
Knight-Incantor (125)*
- Spells: Lightning Blast
Vandus Hammerhand (205)***
- General
BATTLELINE
5 x Judicators with Skybolt Bows (200)*
5 x Sequitors (145)**
5 x Vindictors (130)***
OTHER
3 x Annihilators (200)**
3 x Praetors (165)**
CORE BATTALIONS
- *Warlord
- **Redemption Brotherhood
- ***Vanguard
TOTAL POINTS: 1490/1500