Saurus
Lycanthrope
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'Afternoon fellow Lustrians! o/
After a draw against my Skaven opponent in our 1k game, it's time to move up to 1.5k. We're still using 7th ed rules as neither of us have the new rulebook, but with the removal of rolling for partial hits for all templates, and not just Skaven spells.
Anyway, let's cut to the chase:
1x Saurus Scar-Veteran - General - Light Armour, Shield of Maiming, Sword of Battle
1x Skink Priest - Lvl2 - Scroll, Diadem of Power
1x Skink Priest - Lvl2 - Scroll, Plaque of Tepok
17x Saurus Warriors - Standard - Spears (scar-vet goes here)
15x Saurus Warriors - Standard
12x Skink Skirmishers
12x Skink Skirmishers
12x Skink Skirmishers
8x Chameleon Skinks
2x Salamanders - Add. handlers
2x Salamanders - Add. handlers
Total: 1498pts
I ran Cold Ones in the 1k list but axed them in this iteration as they've never made up for their points. The two salamanders on the other hand... my saurus + scar-vet regiment was wasted by his plague monks + plague priest and clanrats + chieftain. Before combat the sallies halved his clanrats, after combat it finished off both regiments. Win.
As soon as my opponent has the points, he'll run a plague priest and a warlock engineer. I need to stop their magic at all costs. It's likely that he'll run a doomwheel as well, and against it my best bet is magic and blowpipes. He'll probably put his monks against my big saurus regiment, which will allow my other saurus regiment to rape any of his other combat units. I'm considering axing two skirmishers in favor of spears for that unit.
Terradons and kroxigors are out of the question! I do have a couple of stegadons, however.
So, what do you guys think? Should I change anything? Am I missing something? Opinions are welcome.
As a secondary question, how do you guys think this list would fare in 8th ed?
Cheers!
/Lycanthrope
After a draw against my Skaven opponent in our 1k game, it's time to move up to 1.5k. We're still using 7th ed rules as neither of us have the new rulebook, but with the removal of rolling for partial hits for all templates, and not just Skaven spells.
Anyway, let's cut to the chase:
1x Saurus Scar-Veteran - General - Light Armour, Shield of Maiming, Sword of Battle
1x Skink Priest - Lvl2 - Scroll, Diadem of Power
1x Skink Priest - Lvl2 - Scroll, Plaque of Tepok
17x Saurus Warriors - Standard - Spears (scar-vet goes here)
15x Saurus Warriors - Standard
12x Skink Skirmishers
12x Skink Skirmishers
12x Skink Skirmishers
8x Chameleon Skinks
2x Salamanders - Add. handlers
2x Salamanders - Add. handlers
Total: 1498pts
I ran Cold Ones in the 1k list but axed them in this iteration as they've never made up for their points. The two salamanders on the other hand... my saurus + scar-vet regiment was wasted by his plague monks + plague priest and clanrats + chieftain. Before combat the sallies halved his clanrats, after combat it finished off both regiments. Win.
As soon as my opponent has the points, he'll run a plague priest and a warlock engineer. I need to stop their magic at all costs. It's likely that he'll run a doomwheel as well, and against it my best bet is magic and blowpipes. He'll probably put his monks against my big saurus regiment, which will allow my other saurus regiment to rape any of his other combat units. I'm considering axing two skirmishers in favor of spears for that unit.
Terradons and kroxigors are out of the question! I do have a couple of stegadons, however.
So, what do you guys think? Should I change anything? Am I missing something? Opinions are welcome.
As a secondary question, how do you guys think this list would fare in 8th ed?
Cheers!
/Lycanthrope