Skink
Thatguyoverthere
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So I'm going up against Orcs and Goblins. I know that there will be an Arachnarok Spider and probably a Goblin Doom Diver (is the Doom Diver dangerous or should I not worry about it?).
Basically the strategy would be pretty simple. Oldblood goes after the spider and afterwards supports other units. Skink Priests keep me from getting too mangled by magic and do what they can do buff my units up/hurt enemy units. Saurus will do Saurus stuff. Chameleons go for the Doom Diver (or any other war machine/lonely character). Sallies help burn down those hordes.
Oldblood: 260 Points
Blade of Realities
Cold One
Light Armour
Skink Priest: 125 Points
Dispel Scroll
Level 2 WIzard
Skink Priest: 140 Points
Cube of Darkness
Level 2 Wizard
24 Saurus: 282 Points
Musician, Standard Bearer
24 Saurus: 282 Points
Musician, Standard Bearer
9 Chameleon Skinks: 108 Points
2 Salamander Hunting Packs: 150 Points
2 Salamander Hunting Packs: 150 Points
1497
Basically the strategy would be pretty simple. Oldblood goes after the spider and afterwards supports other units. Skink Priests keep me from getting too mangled by magic and do what they can do buff my units up/hurt enemy units. Saurus will do Saurus stuff. Chameleons go for the Doom Diver (or any other war machine/lonely character). Sallies help burn down those hordes.
Oldblood: 260 Points
Blade of Realities
Cold One
Light Armour
Skink Priest: 125 Points
Dispel Scroll
Level 2 WIzard
Skink Priest: 140 Points
Cube of Darkness
Level 2 Wizard
24 Saurus: 282 Points
Musician, Standard Bearer
24 Saurus: 282 Points
Musician, Standard Bearer
9 Chameleon Skinks: 108 Points
2 Salamander Hunting Packs: 150 Points
2 Salamander Hunting Packs: 150 Points
1497