Jungle Swarm
boonejamin
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I posted this over at Librarium Online, but that forum seems dead, so I'm reposting it here:
I used to play 40K and have recently decided to take up fantasy and play Lizardmen. My closest friends who play Fantasy play WoC, Wood Elves, and VCs, so I'm trying to come up with a 1000 point army that is at least decent against those.
Scar Vet
-Extra Hand Weapon
-Firefly Frog Venom
-Helm of Discord
-Light Armor
Skink Priest
-Level 2
-Plaque of Tepoc
20 Saurus Warriors (x2)
-Hand Weapons
-Full Command
12 Skink Skirmishers (x2)
-Blowpipes
-Braves
Salamander Hunting Pack
Total: 1000pts
My biggest question is whether I should keep Blowpipes. I think I'd prefer the 2 attacks if they always wound on 6s, but some advice would be nice. As you can see I'm also banking on poison being good for my Scar Vet build. Thanks!
[Post was edited to comply with forum rules]
I used to play 40K and have recently decided to take up fantasy and play Lizardmen. My closest friends who play Fantasy play WoC, Wood Elves, and VCs, so I'm trying to come up with a 1000 point army that is at least decent against those.
Scar Vet
-Extra Hand Weapon
-Firefly Frog Venom
-Helm of Discord
-Light Armor
Skink Priest
-Level 2
-Plaque of Tepoc
20 Saurus Warriors (x2)
-Hand Weapons
-Full Command
12 Skink Skirmishers (x2)
-Blowpipes
-Braves
Salamander Hunting Pack
Total: 1000pts
My biggest question is whether I should keep Blowpipes. I think I'd prefer the 2 attacks if they always wound on 6s, but some advice would be nice. As you can see I'm also banking on poison being good for my Scar Vet build. Thanks!
[Post was edited to comply with forum rules]