Skaven Slave
Jinxed Mojo
Clan Skryre
- Messages
- 43
- Likes Received
- 2
- Trophy Points
- 0
Hi guys! I've decided to start collecting WHFB with three other friends, I have chosen to collect Lizardmen. We decided that our first goal will be to build a 1000point army each and battle with them. I've been experimenting on my own with different armylists, and in the end I came up with this one. No experienced player has yet checked it out or given me any feedback, so be gentle hehe
. Here it is:
Lizardmen 1000p armylist for the purpose of casual play as follows:
Heroes: 250p
Saurus Scar-Veteran
Light Armour
Enchanted Shield
Obsidian Trinket
Total 110p
Skink Priest
Level 2
Dispel Scroll
Talisman of Protection
Total 140p
Core:540p
Saurus Warrior x19
Spears
Full Command
Total 258p
Skink x16
Full Command
Additional Kroxigor x2
Total 212p
Skink Skirmisher x10
Special: 60p
Terradon Rider x2
Rare: 150p
Salamander Hunting Pack x2
Army total: 1000p
Any constructive criticism is much appreciated. The idea is to let the Scar-Veteran join the Saurus unit, thus giving the whole unit a magic resistance(1) with the Obsidian Trinket. I thought this could be useful since I'm up against Dark Eleves, Skaven and Greenskins, and from what I've understood they all use a good amount of magic. The Skink Priest is to join the Skrox unit and follow them to the front line, while casting augment and hex spells to aid my troops in combat. Skirmishers will do the hunting/harassing, as will the Salamanders, and the Terradons will go for the long shots, like war machines or lone characters. What are your thoughts?
Lizardmen 1000p armylist for the purpose of casual play as follows:
Heroes: 250p
Saurus Scar-Veteran
Light Armour
Enchanted Shield
Obsidian Trinket
Total 110p
Skink Priest
Level 2
Dispel Scroll
Talisman of Protection
Total 140p
Core:540p
Saurus Warrior x19
Spears
Full Command
Total 258p
Skink x16
Full Command
Additional Kroxigor x2
Total 212p
Skink Skirmisher x10
Special: 60p
Terradon Rider x2
Rare: 150p
Salamander Hunting Pack x2
Army total: 1000p
Any constructive criticism is much appreciated. The idea is to let the Scar-Veteran join the Saurus unit, thus giving the whole unit a magic resistance(1) with the Obsidian Trinket. I thought this could be useful since I'm up against Dark Eleves, Skaven and Greenskins, and from what I've understood they all use a good amount of magic. The Skink Priest is to join the Skrox unit and follow them to the front line, while casting augment and hex spells to aid my troops in combat. Skirmishers will do the hunting/harassing, as will the Salamanders, and the Terradons will go for the long shots, like war machines or lone characters. What are your thoughts?