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AoS 1000 Test - Dread Guardians

Skink

Soul Zenmuron

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Greetings, Fellow Seraphon comrades.

I have been watching and posting in various forums around here, but I feel a bit ashamed to say that this is my first test of army in the rise of a Game Store in my country (here, everybody is starting to know the rules of the game, and since not everyone has their own collection of models, we have to proxy in many ways, and I know not everyone here in the forums agrees with that, so I offer an apology for that). I would like opinion about this army, and any possible strategy with it or with the next changes you can offer. I will really appreciate it.

Allegiance: Order

Leaders
Skink Starpriest (100)
Skink Priest (100)
- Cloak of Feathers
Battlemage (100)
- Artefact: Phoenix Stone
Loremaster (100)

Battleline
10 x Saurus Warriors (100)
- Spears
10 x Skinks (80)
- Boltspitters & Moonstone Clubs

Behemoths
Dread Saurian (400)
- General
- Trait: Legendary Fighter

Total: 980/1000


Thanks for your attention.
 
I would drop the priest, add 10 more skinks to your unit, and a Gryph-Hound to wander around with your skinks.
The dread will draw a lot of fire, so you are going to want the skinks/Gryph-Hound to shield it, while your saurus claim objectives or run blocking.
 
Right. Also, in some cases, i would use the skink/gryph-hound to protect the buffers with the hit-and-run tactics they have, right?

One question. The gryph-hound's cry says it triggers when an enemy unit appears close. It doesn't trigger with re-spawned models, does it?
 
Not for respawned no, just if they're summoned or otherwise deep striking.
 
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