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8th Ed. 1000 pts of Lizards. 1st WHFB list ever!

hdctambien said:
I have a +1 save with the steg helm

Another thing, the Armor of Destiny counts as Heavy Armor, so it gives you +2 save. Heavy Armor + Scaly Skin + Cold One = 1+ save!
 
hdctambien said:
hdctambien said:
I have a +1 save with the steg helm

Another thing, the Armor of Destiny counts as Heavy Armor, so it gives you +2 save. Heavy Armor + Scaly Skin + Cold One = 1+ save!

Indeed. I miss typed that and meant that I have a 1+ save with steg helm (helm + scaly skin + shield + Cold one).

Typo fail.

Edit: That being said, I am going to change the Scar-Vet build to Armor of Destiny + GW.
 
McFace said:
Pinktaco said:
Switch the steg helm and biting blade for Armour of Destiny + great weapon. The armour of 1+ and a ward along with S7 is much better.
I'm also not sure how much the scroll is needed in this point range. You likely won't be facing a level 4 wizard and even less likely to face a nasty spell.
Personally I'd try and sqeeze in another 5 cameleon skinks so you end up with 5 x 2 cameleons. The reason is that with a total of 10 cameleons you're most of the times guaranteed to kill (shoot with poison) any warmachines you can get the drop on, 5 will do 1-2 wounds.

**EDIT**

While I wouldn't recommend getting spears on the COR (the hero will do the hard work here) do remember that you don't lose your shield with the spears so they aren't more defensive with HW/S. 4pts/spear however is a ridiculous price.

I have a +1 save with the steg helm. Is S7 and a ward save worth losing the impact hits, extra toughness, and I4 (if in the Bastiladon range)?

I'm not comfortable not taking the scroll because there is going to be that time when I face a lvl 4 wizard and wish I had it OR it's going to save something important.

I would love to have another unit of chameleon skinks, but At this point there is nothing to drop.

Spear/shield doesn't give the hw/shield parry save though right? Or does it? That's what I was referring to. Not that I would lose my shield if I took spears.

The ward save will generally be better and the impact hit can be alright, but then again do you really need the D3 impact hit?

Generally speaking I always roll with the armour of destiny for my Oldbloods/scar vets unless i have something very specific in mind for them. It just benefit us so much and we're in a quite lucky position. Due to scaly skin an OB can have both a 4+ ward save along with a rerollable +1 armour save. This really isn't easily acquired in general. Just think about how emprie character are restricted due to their empire platemail giving them 4+, but if they go for armour of destiny they lose +1 AS and cannot thus get a 1+ AS. Alternatively they'll have to consider whether or not they want the 4+ ward save from enchanted items or dawnstone for rerollable armour. Our OB doesn't need to consider much, just take it.

So yeah.. If you're going to spend 50 pts on magic items on him anyway why not just go with the ward? If you wanted him to be cheap you could pick something else
 
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