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8th Ed. 1000 Doubles List!

Jungle Swarm

BigDaddyRex

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Me and a friend are taking High Elves and Lizardmen to the Uk Battle brothers tournament in May.

His List:

Archmage w/ Book of Hoeth (allows re roll of one dice every cast or dispel) and Ironcurse icon

20 White Lions w/Razor Standard

Bolt Thrower

20 Archers w/command

Eagle

Eagle

My Prospective list:

Oldblood

Halberd
CO
Armour of fortune
Dawnstone

30 Saurus w/spears
Full Command

10 Skinks w/blowpipes

10 Skinks w/blowpipes

3 RipperDactyls

3 RipperDactyls

That's just under 1000 points.

Simply put, he provides the powerful magic ( probably lore of shadow ), a powerful stubborn block, some chaff, and a bit of shooting to kill other chaff/ weaken combat blocks.

I provide an extremely powerful lord who at this points level should be able to take on most things that are thrown at him solo, or provide combat support, a very solid combat block, some skirmishers, and warmachine hunters/ flank support.

I haven't tried rippers yet although I'm proxying some in a game on Saturday. I like the multiple threats this army puts out, and we have a a fair few flyers to give us control of the board. I feel like we're relying on two combat blocks to get the job done though - we've played armies at previous doubles events that easily fit 3+ hordes of chaos marauders in for example, and whilst our two combat units are powerful, I feel like a 3rd would be useful - the Cowboy might count I suppose but without CoC he's going to struggle against static combat res.

Any thoughts?
 
I think 2 combat blocks is definetly enough. I never run more than 2 in my 2000pts games and with 2500 I just tend to beaf those up.

If your opponants are really running 3 hordes you have enough redirectors to deal with them 2 or even 1 at a time. Just use your eagles and skinks correctly and you should be fine.

Apart from that the list is solid IMO.

GL with the tournament!
 
.... as far as tactics you might try runing all the flyers ans the old blood on one flank,
us the eagles and old blood to hold the front while the rippers get a flank charge. :walkingdead:
 
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