That would go against your usual (AFAIK) results...
That's true, but we're flipping the script this time. In past years I gave her a points advantage to help offset my superior army list, but to no avail. It was an absolute massacre in my favour. So instead of a points lead, why not give her the very thing that was her undoing in the past. She will field MY army with MY army list. But not just any army or any army list, but my very best Warriors of Chaos army list. My super optimized power list. My own, my precious.
I won't lie, it feels odd facing my beloved list. It's my baby. Every last point lovingly scrutinized, analyzed and carefully allocated. However, it should be fun little exercise and I can see how the list works from the opposite side of the battlefield. Maybe I can find a few holes in it to exploit. Plus, she is due a victory. Closest she has come was a draw she managed against my Tomb Kings the very first time I fielded them.
I've often thought to myself that I really couldn't think of a good counter list against my beloved WoC monster mash list and I still hold this to be true. Don't get me wrong, I can come up with a WoC counter to my WoC monster mash list, but my other three armies are much more problematic. Since I don't really like mirror matchups (WoC vs WoC would be kind of boring), I have to figure out a way to take on my super list with either my:
-Tomb Kings
-or Lizardmen
-or Chaos Dwarfs
I can straight up eliminate the Tomb Kings. No matter what I field they would be absolutely folded by my WoC list (barring severe intervention by the dice gods). The Tomb Kings are simply too weak, but not only that, the WoC are a terrible matchup in my opinion. DE and HE are arguably just as potent as the WoC, but the TK would at least fare
better (though not great) against either of them.
So that leaves me with either my Lizardmen or my Chaos Dwarfs. Each have their pros and cons. While both are sub-WoC, they can at least threaten the WoC in certain phases of the game. The Slann can dominate the magic phase, while I brew up an Oldblood Cowboy to keep the Daemon Prince honest. Salamanders are a nice touch against the Trollstar. Although not optimal, I might be able to find some uses for Kroxigors. On the flip side, the Chaos Dwarfs would enjoy a huge shooting advantage (for as long as I can keep the WoC off them). Magma cannons are ideal against the trollstar, while Deathshriekers and hellcannons could take pot shots at the DP in an attempt to cut the head off the snake. I should be able to generate a slight magic phase advantage, but not to the degree that a Slann would.
Both armies suffer in terms of core tax when compared to the core trolls of the WoC; nothing can be done there. And both armies would be at a severe movement disadvantage against my super speedy WoC list. And we all know where the close combat advantage will lie.
If I go Lizardmen, then my Slann will definitely have Focus of Mystery. If I go Chaos Dwarfs, then I'll give up my usual lore of Hashut on my Sorcerer-Prophet for the lore of death (which I don't like playing, but I need the firepower).
Knowing me, I'll probably field my Chaos Dwarfs. Probably.